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United-Forum CSS Sprites - ludicrous speed - NOW! Details »» | ||||||||||||||||||||||||||||||||||||||||||||||
United-Forum CSS Sprites - ludicrous speed - NOW!
Developer Last Online: Feb 2013
tl;dr Makes your forum faster.
Want an easy one-click installation for this addon? . Vote for this jira-entry Add on currently is in beta stage When visiting a website, speed is a very important factor not only for users but crawlers as well. Long loading times are a nuisance since your time is basically wasted during the waiting period. Hence, we are trying everything we can in order to speed up our site. One great way to improve loading times is by the use of css sprites. Unfortunately these are not implemented by vBulletin. We therefore decided to develop our own css-sprite add on for vBulletin boards and want to share this code with the worldwide vBulletin community. Live demo The add on is permanently running in our vBulletin board ( > 2.000.000 posts), take a look:vBulletin performance using css sprites Our tests are based on version 0.7.0. We used the analytic tools firebug network utility and the googlelabs.com page speed sitecss sprites - what are they? The intention behind css sprites is the bundling of many small graphics into one large graphic in order to decrease the number of required http requests. This shortens the loading times of the given website. In addition, the the accumulated size of all small graphics is higher than the size of the sprite due to reasons of compression.What is the gain in using css sprites? Aside from the technical implementation, the question on how much one actually does gain by using css sprites is of the most interest. Obviously they decrease loading times - but how important are small loading times and what is the impact on vBulletin overall loading times?Add on features In the current released beta version 0.7.2, sprites are available for FORUMHOME and FORUMDISPLAY. Coming up next SHOWTHREAD.Installation First of all, if you didnt want to change the templates manually, install the Template Modification System (TMS). Now proceed with the installation:
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17 благодарности(ей) от: | ||
archet1337, baktabul, doctorsexy, Fuhrmann, Gnoll, iask, Juggernaut, Kolbi, mathforum, misericorde, neil00027, rodriiverduguez, Skaut, smsma.net, SWSUSA, xorex, yilmaz |
Comments |
#72
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755 is enough, thanks. I'll try again.
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#73
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Installed, I think everything went right this time, although my costum skin doesn't use the legend.png icon.
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#74
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Quote:
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#75
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Hello Crotan,
yes, with 0.6.3a this isn't needed anymore. Best regards Sebastian |
#76
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Quote:
But mostly everything else seems to be covered by the CSS sprites |
#77
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can this addon be uninstalled without damage to the templates?
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#78
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Hello Wynex.
Yes, this addon didnt do any template changes directly. If you are using the template modification system, it will automaticly removes the changes that were needed for his addon. If you manually edit the templates, you can see with the aid of the diff-file, what content of the template was before. Best regards Sebastian |
#79
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thanks dear
install |
#80
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Hi Sebastian,
I've installed it and it said "54 icons added." When I look at the template changes it only has a small list of changes in there Quote:
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#81
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Hi Wynex,
some of the template edits are for icon groups, which change dynamically depending the actual state of the forum - unread/ read/ closed ... We have a list in post 3 explaining which templates were added and how many icons that particular edit does effect. I made a visualisation based on that in our board (see attachment). In addition we currently have a beta version of 0.7.0 running in our board, which adds support for the FORUMDISPLAY templates, meaning all threadicons like newpost, hot thread and so on. If everything goes well this should be released in a couple of days. =) |
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X vBulletin 3.8.12 by vBS Debug Information | |
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Template Usage:
Phrase Groups Available:
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Hooks Called:
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