The Arcive of Official vBulletin Modifications Site.It is not a VB3 engine, just a parsed copy! |
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vBArmy - vBulletin Army System Details »» | |||||||||||||||||||||||||||||||||||||||||||||
Please post any bugs you encounter. We will be making an updated version with a lot more features. Feel free to post any suggestions & comments.
Updates Since 3.7 version Added admin panel to edit settings. See image attachments. Race bonuses actually do something now. Can reset entire game Can delete user so they can start again. About the Game vBArmy is a game for vBulletin. Each member begins their adventure by choosing a Race which had certain advantages over other races. They begin with a few soldiers and a bit of gold, and must build their army by fighting other players. Players can buy weapons for their soldiers to increase their attack strength, and buy armor to increase their soldier's defense strength. However, each soldier can only use one weapon and one item of armor. Players can also upgrade their Defense and Offense to increase their defensive and offensive strengths by a percentage. Players can browse through a list of participating players. They can conduct intelligence operations by sending Spies, which cost a set amount of gold to purchase. The more spies you send, the more accurate the intelligence you gather will be. Gathered intelligence gives you an estimate of the players total gold, offensive power, and defensive power. If you choose to attack a player you must use "Turns." You only get a certain amount of turns every cycle set by the admin. The more turns you use, the more gold you will steal from your opponent. Be warned though, your opponent will know that you attacked them by viewing their Defense Log and being notified by pm. Naturally it is important to grow your army. The only way to get soldiers in the game is to have your friends click your "Recruitment Link" They can only click it once every (admin set minutes), and each time they do you will receive an (admin set amount) of soldiers. Please click Install, there will be a status notification upon the release of major updates. Download Now
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#52
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thanks
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#53
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hi i uploaded it and i installed the product but here is the error
i can enter armysystem_admin.php but when i try enter armysystem.php at my website its just a white screen please tell me what to do |
#54
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ok thanks
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#55
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If you get errors please let me know what vbulletin version your using. A link to your site always help and what the error messages are.
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#56
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What are the odds of implementing a "gold per post" option in the future? This game has only be on my site for a little over a day & we have 6 pages of people playing & sending suggestions already. This was one of the main ones!
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#57
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Yeah, gotta turn off the PM's. I was out for an hour and got 17 PMs.
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#58
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Quote:
I get the white screen and standard error message as well. But also, my product is inactive. Like in the Plugin Management folder in my ACP, it lists VBArmy as installed, but it's completely inactive. Just a title and that's it. PS: Is there anyway to sort of customize a few thigs? Like the terminology? I want to sort of gear it towards the theme of my site. And am willing to rock your brand on my footer if you'd like. Thanks |
#59
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Odds are good. Its one of the main features that I want to add in. Most likely integrate the gold system with vbcredits however doing so may affect other features I want to add in i.e more than one resource (gold, wood, iron).
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#60
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Code:
Fatal error: * **** has chosen not to receive private messages or may not be allowed to receive private messages. Therefore you may not send your message to him/her. If you are trying to send this message to multiple recipients, remove **** from the recipient list and send the message again. Unable to proceed with save while $errors array is not empty in class vB_DataManager_PM in [path]/includes/class_dm.php on line 810 |
#61
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Such a system would ideally be part of the user points and store system that add-ons like vb army could plug in to reuse the code. Anyway thats my 25 cents. Neat mod! |
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