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vbProArcade Beta 2 - Install Addon v1.0 Details »»
vbProArcade Beta 2 - Install Addon v1.0
Version: 1.00, by PixelFx PixelFx is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 09-17-2003 Last Update: Never Installs: 3
Is in Beta Stage  
No support by the author.

vbProArcade Beta 2 - Install Addon v1.0
Addon Updated by: PixelFX

Credits: Futureal
Members messaged me in the main forum asking if I would release this addon. I Hope I'm not stepping on any toes by doing so, the intent of this release it to help make it easier to install a stable version of this hack and save some time trying to fix templates etc.

Works with vb2.3.2 - and below.

Goal: To help make the install for the vbProArcade Beta 2, easier, and fix some of the bugs template bugs I found.

I've posted proper credits in install readme included in zip. I talked to Futureal a while back and he said to go ahead and post this. I hope you guys find it useful.

FIRST BACKUP your database:
This hack/addon in conjunction with the main install.txt file that comes with vb pro arcade beta 2.

so first goto here and download the main hack if your doing a clean install.

https://vborg.vbsupport.ru/showthread.php?t=42880

There are two parts to this addon, one fix some broken templates and two fix some bugs I found. This also cuts the install time down on this hack from 20+ mins to 5 mins. So far it's been a clean install every time for me.

About Addon & Hack
When I first installed this hack, there is a section where your personal score boards are black, and the links don't work linking back to your main arcade. This addon fixes that, shows you what I changed so that if you want you can also use this addon to upgrade your current install if you have recently install this.

I also seperated all 23 templates in the install zip into 23 template txt files. Which I've included in the zip. In my install.txt readme I've explained how you can install all 23 templates in just under 5 seconds :P

vbproarcade_addon.txt - in side zip file.

Note: This works great on vb 2.3.2

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.

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  #32  
Old 10-15-2003, 04:41 PM
futureal futureal is offline
 
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Quote:
Originally Posted by KuraFire
@futureal:
Dude, I distinctly remember that you only expanded on John's hack. Mostly cos it was the last thing I looked at on this site before I more or less left for a long time (and only got back recently).

Very uncool
This is also false. I expanded on the IDEA of his vbTetris Scoreboard hack. My first, original version was about 90% of my own code. The later iteration of the same hack were 100% my own code.

And, once again, I ALWAYS gave full credit to the original authors for their groundwork and ideas.

The only one being "uncool" here is you; I have spent hours upon hours working on that hack. If you don't like it, fine, that's your choice. But falsely attacking me in public for it is another thing entirely.

edit: Before I get attacked on a technicality, I should clarify that I believe there are small portions of the template that were re-used from the vbTetris hack, as well as certain SQL and PHP statements that are simply there because there is no other way to do things. A variable name here or there may be similar. Since you guys have decided to turn this into a witch hunt, I might as well post this now rather than after you bring it up.
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  #33  
Old 10-15-2003, 04:45 PM
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John John is offline
 
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Quote:
Originally Posted by futureal
As I said in the last post I made in this very thread, there was no public release of John's arcade hack that I was aware of. You just said the same thing: a few people had it, but there was not a public release.

Now you're calling me a liar?

Ever since the VERY BEGINNING I have given full credit to John and Erwin for laying the groundwork for this.

You guys just singlehandedly destroyed my motivation to continue working on this hack or with this community in general. I can't even begin to comprehend why you are suddenly attacking me for this.
At the time of your release, I think about 50 people were testing my arcade.
Screenshots of virtually every page in the beta had been released.

Not too long later, you came along with a version which looked nearly identical. (As someone said in the link I quoted above.) You then claimed it was all your own idea, and your own expansion on my other hack.

I doubt things were the other way round, you'd buy my story.
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  #34  
Old 10-15-2003, 04:50 PM
futureal futureal is offline
 
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Quote:
Originally Posted by John
https://vborg.vbsupport.ru/showpost....3&postcount=22
https://vborg.vbsupport.ru/showpost....8&postcount=20

Interesting how you say it never existed... maybe you should ask Erwin.
And one more point:

As Erwin points out, I could only "rip" a hack if I had it, and I never did. No one (John or anybody else) ever sent me his arcade hack.

The second post, by NexDog, is just his opinion, and not grounded in fact.

And I must reiterate, I don't at all understand where this is all coming from. This is all done in fun, not for profit or prestige or anything else. vBulletin.org is not a popularity contest, or at least, not that I'm aware of. I like hacking vB just as like other types of programming, and I released what I did here because I figured others would like it and because I enjoyed doing it.

I challenge you to find a post by me on this site where I had a bad thing to say about anybody in regards to this hack or John's hack, or took credit for something that I did not do.
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  #35  
Old 10-15-2003, 04:52 PM
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John John is offline
 
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Quote:
Originally Posted by futureal
This is also false. I expanded on the IDEA of his vbTetris Scoreboard hack. My first, original version was about 90% of my own code. The later iteration of the same hack were 100% my own code.

And, once again, I ALWAYS gave full credit to the original authors for their groundwork and ideas.

The only one being "uncool" here is you; I have spent hours upon hours working on that hack. If you don't like it, fine, that's your choice. But falsely attacking me in public for it is another thing entirely.
I've seen the code for your latest release of the proArcade, it definitely isn't mine. I'm sure most of the code is your own work.

It's the concept of the system, the page layouts, etc. - all were nearly identical to mine on the first release.

Regarding Erwin's comment, of course - you didn't have access to my code. But everyone had access to the screenshots of it.
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  #36  
Old 10-15-2003, 04:53 PM
futureal futureal is offline
 
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Quote:
Originally Posted by John
At the time of your release, I think about 50 people were testing my arcade.
Screenshots of virtually every page in the beta had been released.

Not too long later, you came along with a version which looked nearly identical. (As someone said in the link I quoted above.) You then claimed it was all your own idea, and your own expansion on my other hack.

I doubt things were the other way round, you'd buy my story.
The similarities in design were because both you and I likely based the arcade templates off of your vbTetris hack, something that I said many, many times. I have claimed since the beginning (and once again, in the source files themselves) that the hack was based on your work with the vbTetris hack.

I never had the code or template code to your arcade hack. Period. I was not ever aware that more than a handful of people were using it.

What more do you want from me?
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  #37  
Old 10-16-2003, 07:29 AM
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KuraFire KuraFire is offline
 
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IIRC, this has been fought out over IRC last night, so let's say we drop this and let the thread get back to its original purpose
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  #38  
Old 10-16-2003, 05:15 PM
futureal futureal is offline
 
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Yes, John and I talked it over already. We can now safely return this thread to PixelFx.

FYI there will be a longer, more detailed description of how the Arcade hack came to be included in the next (and all future) versions of the hack.
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  #39  
Old 10-17-2003, 01:14 PM
Milhouse Milhouse is offline
 
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OK well I installed this last night and it was working fine. I played all games to test and it recorded my score. Today after i made it public to my users there seesm to be a little problem.

After playing a game, when it reaches game over, it should take the user to the page to enter a comment and record it's score.. however it is no longer doing that..

Can anyone shed some ideas as to why.??

Thanx
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