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vbProArcade Beta 2
Version: 1.00, by futureal futureal is offline
Developer Last Online: May 2013 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 08-28-2002 Last Update: Never Installs: 227
Is in Beta Stage  
No support by the author.

vbProArcade Beta 2

1/5/03: Beta 2 released
9/12/02: Beta 1.03 zip updated to include safe mode fix
9/3/02: Beta 1.03 released -- small bug fixes, see below
9/1/02: Beta 1 of vbProArcade has been posted. Please see below for installation instructions.


Background Information

vbProArcade is a fully-customizable Flash arcade add-on for vBulletin, complete with game-by-game scoreboards, forum integration, a "champions" system, statistics, and more.

This is an extensive hack that is still in BETA form, and I don't recommend installing it if you are not willing to work through potential issues and future updates/upgrades! I am working on making the installation instructions as easy as possible, but it will probably be some time before it is perfect.

Watch this post for updates as they happen, and check out screenshots from the list below. If you would like to see the hack in action, you may visit my Shadows of Namek forums. You will need to register to play, but you can view the scoreboards and the arcade itself as a guest.


Credits

This hack materialized thanks to work and help from a number of people and forums. Here they are:
  • Original vbTetris Hack by Erwin Loh
  • Original vbTetris Leaderboard Hack by John Warwick (john.eovie)
  • One of my users, Simon Steel, for work on Flash coding/recoding
  • The users of one of my forums, Shadows of Namek, for their extensive testing of the system
  • And The Kryptonian for pre-release and release candidate installation testing.
Games

So far, there are FIVE GAMES that work correctly with this hack. They are:

Breakout
Pacman
Snake
Space Invaders
Tetris

All five .SWF files are included in the release archive.

There is now a Flash Games Development Thread for the purpose of modifying existing games to work with vbProArcade, or for creating new games to be compatible with vbProArcade. If you have a game that you wish to see modified but don't know how, post the .FLA source in that thread and hopefully somebody can assist you.


Installation Instructions

Download the file attached to this post, unzip it and familiarize yourself with the contents BEFORE doing anything.

There are TWO separate files worth reading, the Documentation and the Installation Instructions. I recommend that you read both BEFORE doing anything else.

Once you have done this, the instructions to be followed are contained in vbproarcade-install.txt. Follow them as precisely as possible. If you encounter an error somewhere, it is likely that you missed a step or made a small error. Please double-check your work BEFORE posting about problems here.

And it cannot be said enough: read that file before you do anything, and if you are unsure of something, please post your question(s) before attempting to install the hack.


Problems and Fixes/Workarounds (as of 1/5)
  • None
Known Bugs/Limitations

Here is the list of stuff that I know does not work. I will be working towards correcting these bugs BEFORE adding new features for the next release.
  • Netscape will allow you to play the games but not record scores
  • If a user uses the "Back" button to go to the game screen, and does not refresh before playing, the score will result in a Security Violation. This is by design.
Screen Shots for Beta 2

Here is the list of posts from this thread that contain screen shots for the new version. Check them out!Upcoming Features

This is the stuff that is in progress for future release:
  • Complete Admin Panel Scoreboard Editor
  • Additional integration with vB
  • Even better Who's Online screen
Some have emailed or PM'd me asking if I would accept donations for my work on this hack, and yes, I certainly will, and any and all support is greatly appreciated. With over 2,000 lines of original PHP code, in addition to HTML and Flash work, I have spent a great deal of time developing and debugging the source for this, and it is a great feeling to have people like it so much that they want to give something back.

All donations received go directly back into supporting my websites and my design activities. You may click here to donate via Paypal. Note that donations are by no means required, and not donating does not mean you won't get support for the hack.

Last but not least, thanks for checking this out!

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #32  
Old 08-29-2002, 05:44 AM
futureal futureal is offline
 
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Quote:
Originally posted by Velocd
Interesting...I'm not all that big into flash games, but does anyone know if there a such thing as multiplayer flash games? One that two or more members can compete in?
Yes, multiplayer flash games are possible, and integration into vBulletin would not be much harder than what we have done here. However, running multiplayer flash games requires hosting an XML server, which would (at the very least) require a dedicated box and some good security. Flash can interact with the server using XML sockets and thus allow multiple people to play together.

At this point in time, I think that PHP/MySQL or Java are better options for multiplayer real-time gaming. In fact, we are testing a vB port of an old-school BBS game as I speak (hint hint -- totally unrelated to this hack, though...)
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  #33  
Old 08-29-2002, 06:01 AM
Lanigironu Lanigironu is offline
 
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You promissed me that you will give me the code and let me see what I can add before you release it!
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  #34  
Old 08-29-2002, 06:06 AM
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NuclioN NuclioN is offline
 
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Absolutly amazing futureal, very nice! Can't wait to try this.
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  #35  
Old 08-29-2002, 06:47 AM
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Lesane Lesane is offline
 
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Looks great so far.
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  #36  
Old 08-29-2002, 06:55 AM
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Erwin Erwin is offline
 
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Quote:
Originally posted by futureal
At this point in time, I think that PHP/MySQL or Java are better options for multiplayer real-time gaming. In fact, we are testing a vB port of an old-school BBS game as I speak (hint hint -- totally unrelated to this hack, though...)
Ahhh... the teasing...

I would love to have a multi-player chess game actually... I've looked at some java applets... if only I had more time...
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  #37  
Old 08-29-2002, 08:06 AM
futureal futureal is offline
 
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Yea, multiplayer games integrated with vB is definitely the "holy grail" for me. Unfortunately running a fully operation server isn't in the (financial) cards right now, but there are other options.

A PHP/MySQL-based real-time chess game would be a distinct possibility, actually. Aside from initiating the sessions correctly and making sure that two users are playing each other and only each other, the game logic itself would not be difficult at all.

In fact, I bet I could make it. But I shall limit myself to one thing at a time. Maybe once this hack is done, I will set to work on that. And once that code is laid down, it would open the door for many other games of that nature: Chess, Checkers, Battleship, etc.

Good idea!
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  #38  
Old 08-29-2002, 09:35 AM
chad777 chad777 is offline
 
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Just what I have been waiting on.

My user keep saying when are we getting more games that rank ?

I keep saying soon.

they are getting tired of just tetris .

When do you project this project to be done and what other games are you adding to it that rank or have a leaderboard ?
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  #39  
Old 08-29-2002, 10:00 AM
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Dean C Dean C is offline
 
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looks great !
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  #40  
Old 08-29-2002, 10:34 AM
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Erwin Erwin is offline
 
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Quote:
Originally posted by futureal
A PHP/MySQL-based real-time chess game would be a distinct possibility, actually. Aside from initiating the sessions correctly and making sure that two users are playing each other and only each other, the game logic itself would not be difficult at all.

In fact, I bet I could make it. But I shall limit myself to one thing at a time. Maybe once this hack is done, I will set to work on that. And once that code is laid down, it would open the door for many other games of that nature: Chess, Checkers, Battleship, etc.

Good idea!
Actually, there is a php/ mysql multiplayer chess game out already. It's a nuke module - someone has ported it to vBPortal.

Link discussing it here:
http://216.40.225.55/forums/showthre...ighlight=chess

I don't run vBPortal anymore... I had a look at it to see if I can port it over to vB, but it's complicated.

I've attached the vBPortal version here - see if you can do anything with it.
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  #41  
Old 08-29-2002, 11:12 AM
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NexDog NexDog is offline
 
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Yea, guess I was out of order and I apologize. It would be nice to see what this looks like on a standard install though. Anything that cuts down on queries is a good thing too.
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