Go Back   vb.org Archive > vBulletin Modifications > vBulletin 4.x Modifications > vBulletin 4.x Add-ons

Reply
 
Thread Tools
[DBTech] Forumon RPG v1 (vB4) [AJAX] Details »»
[DBTech] Forumon RPG v1 (vB4) [AJAX]
Version: 1.0.11pl1, by DragonByte Tech DragonByte Tech is offline
Developer Last Online: Mar 2023 Show Printable Version Email this Page

Category: Major Additions - Version: 4.x.x Rating:
Released: 10-29-2010 Last Update: 08-16-2017 Installs: 50
DB Changes Uses Plugins
Additional Files Translations  
No support by the author.

Forumon RPG: What is it?

DragonByte Technologies is proud to present Forumon v1.0.0, the most professional, innovative and feature-rich forum RPG mod to date.

Forumon RPG aims to bring your board alive with a fully featured RPG mod that'll let you stage monster fights against a powerful and cunning AI.

Why Forumon RPG?
The modification has the most advanced battle system seen in a mod of this kind to date, and it provides a great incentive for people to return to your board.
AJAX-powered battles means non-stop action as your members fight for the lives of their pet monsters.

-------------------------------------------------------------------------------------------

If you like this mod please hit the button to the right ---->

Please remember to click the, button to the right if you installed the mod ---->

What does 'Marking As Installed' do ?

* It helps you to stay on top of updates - members who have installed modifications will be notified by us whenever new updates are available.

*
For security issues - vbulletin.org will contact all members who have installed a modification whenever a security issue is brought to their attention.

* Marking a modification as installed also helps us know how many people are using our work, giving us extra incentive to provide more features and new modifications.

We appreciate the support!
-------------------------------------------------------------------------------------------

Differences between Pro and Lite

Priority support & Product Demos available at: http://www.dragonbyte-tech.com/forumon.php

-------------------------------------------------------------------------------------------

Lite Feature List:

Advanced Battle System: A battle system more advanced than any ever before seen on a forum RPG. Incorporating tactical elements such as movement distance and Action Points, as well as a vast array of different attacks, including ideal ranges, ineffective ranges and different Action Point costs, as well as Focus/Stamina costs and boosts from other stats.

Monster Breeding: A breeding system which allows players to choose their own monsters, from feet up to head, including a choice of any hex colour for each part! Basic breeding allows players to safely create above average monsters.

Super Fine Control: Fine tune the EXP players get with our variety of user-friendly options which do not sacrifice depth. Create many areas for players to do battle in, and create the exact monsters you wish them to face.

Gotta Catch em All: Players are able to capture monsters and use them in battle, or use them to breed super powerful combination monsters!

Items: Provide your monsters with a boost to their stats with usable items that can be dropped from enemy monsters.


Extra Pro Features:
Special Monster Breeding: Use special breeding to create potentially incredible specimens, but resulting in the death of both parents!

Unlimited Possibilities: A monster combination system so in depth that with the addon pack installed it gives over HALF A GOOGOL of potential combinations & colours.

Configurable Monster Roster Size: Control just how many monsters a player can have in their roster via the settings.

Mass Add Enemies: Allows you to quickly create a large number of enemies to spawn in a certain area of your choosing.

Import / Export Data: Created an awesome game you want to give to a friend, or sell for money? With the Import / Export feature, sharing your game is easier than ever.

Complete Feature List
  • Front-End
    • General
      • Dynamic context menu offering you menu choices
      • List of your monster stables
    • Profile
      • List of monsters
      • Choose active monster
      • Choose your starter monster
      • Breed your monsters
        • Requires 2 monsters you're not using as your active monster
        • Create new, more powerful monsters from breeding
    • Healer
      • Heals your monster stables to full health
    • World Map
      • Modern map point selection or list-based view
      • Choose an area to visit
      • Areas
        • Hunt for enemies
          • Modern AJAX-based battle system
          • Detailed information about all your available battle actions
          • Grid-based combat
          • Combat log
          • Advanced AI
  • AdminCP
    • General
      • Separated from vBulletin AdminCP in order to facilitate non-admins as RPG Game Masters.
      • Fully permission based
    • Main Settings
      • Control all settings
      • Repair Cache
    • Users
      • Search for, edit and delete player's monsters
    • Difficulty Settings
      • Create, edit and delete various types of difficulty settings to fine-tune the EXP rewards from enemy monsters.
    • Moves
      • Create, edit and delete various moves, each with fine-tuned cost and damage done.
    • Species
      • Create, edit and delete various species of monsters, allowing great control over their development.
    • Items
      • Create, edit and delete various items, and add them to monsters' loot tables.
    • Enemies
      • Create, edit and delete various enemy monsters, and place them in your created areas.
    • Starter Monsters
      • Create, edit and delete specific monsters that your members can choose from at the start of their journey in Forumon RPG.
    • Map Legends
      • Create, edit and delete map legend icons that'll be displayed on the World Map.
    • Areas
      • Create, edit and delete various areas where you can put monsters that players can hunt for.

-------------------------------------------------------------------------------------------

This mod displays a copyright notification in the footer of pages generated by this mod which includes:
  • 1 Link to DragonByte Technologies homepage
  • 1 Link to Product Description page of this modification

Download Now

File Type: zip [DBTech] Forumon RPG v1.0.11pl1 [Lite].zip (1.39 MB, 14 views)

Screenshots

File Type: png forumonbattle.png (72.7 KB, 0 views)
File Type: png forumonhome.png (66.8 KB, 0 views)
File Type: png forumonworldmap.png (726.0 KB, 0 views)

Supporters / CoAuthors

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.
Благодарность от:
xrvel

Comments
  #32  
Old 11-13-2010, 11:22 AM
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
Join Date: Feb 2010
Location: Scotland
Posts: 8,814
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Hall of Famer View Post
Well I was talking about enhanced evolution system such as evolution through items, trade, learning certain moves etc.
Something like this would likely be very awkward to implement in the current system which is not designed around editing current monsters. In addition it would require significantly more in the way of artwork (which is expensive :P).

Essentially if we went down that route we would have to scrap the ability for people to choose and customise individual body parts and just force them to have pre-created monsters like in pokemon, which isn't really a route we want to go down (customisation and users feeling like the pet "belongs" to them are two of our bigger goals)

Iain
Reply With Quote
  #33  
Old 11-13-2010, 07:23 PM
FallenMemory FallenMemory is offline
 
Join Date: Sep 2010
Posts: 6
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Now I am having a problem with the world map. My designer edited it and all and it is a JPEG and roughly the same size. I uploaded it to my server with the same name as the original (Deleted the original of course) and now it won't show up in the Control Panel. Do you know why?
Reply With Quote
  #34  
Old 11-14-2010, 02:25 PM
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
Join Date: Feb 2010
Location: Scotland
Posts: 8,814
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I'm afraid I don't - try right clicking the image in the control panel -> view image, see what the page says then.

Fillip
Reply With Quote
  #35  
Old 11-26-2010, 10:00 AM
wampforum wampforum is offline
 
Join Date: Oct 2009
Posts: 100
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

on the battle screen im having trouble with the info box that comes up when you hover over the commands - the info appears but wont disappear or move and its hard to select the commands as this box is over the radio buttons - if i scroll down it follows down too

also how long does breeding take? I had 2 monsters been breeding for over a week now!
Reply With Quote
  #36  
Old 11-28-2010, 03:53 PM
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
Join Date: Feb 2010
Location: Scotland
Posts: 8,814
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

v1.0.4 has been released to fix all outstanding known issues.

To upgrade, follow the normal procedure when updating a product.

- DragonByte Tech Development Team
Reply With Quote
  #37  
Old 11-28-2010, 03:54 PM
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
Join Date: Feb 2010
Location: Scotland
Posts: 8,814
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by wampforum View Post
on the battle screen im having trouble with the info box that comes up when you hover over the commands - the info appears but wont disappear or move and its hard to select the commands as this box is over the radio buttons - if i scroll down it follows down too
It can be a bit quirky but it will eventually disappear - blame mice being too fast and browsers too slow

Quote:
Originally Posted by wampforum View Post
also how long does breeding take? I had 2 monsters been breeding for over a week now!
That's determined by your species' breeding settings


Fillip
Reply With Quote
  #38  
Old 11-28-2010, 05:27 PM
lubbie lubbie is offline
 
Join Date: May 2010
Posts: 169
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Very nice on. I like playing RPGs Is there any way to get a TCL Mod for eggdrop that posts battles etc in an IRC Channel?
Reply With Quote
  #39  
Old 11-28-2010, 05:31 PM
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
Join Date: Feb 2010
Location: Scotland
Posts: 8,814
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I have absolutely no experience working with any of the systems you mentioned so that's unfortunately not something I'm able to add in the foreseeable future unless there's enough demand for me to learn it


Fillip
Reply With Quote
  #40  
Old 12-08-2010, 01:18 AM
Kyojii Kyojii is offline
 
Join Date: Jun 2008
Posts: 78
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

there should be a way to add whole monsters and ditch the idea of arms and legs. It would make adding monsters much easier.
Reply With Quote
  #41  
Old 12-08-2010, 01:09 PM
DragonByte Tech's Avatar
DragonByte Tech DragonByte Tech is offline
 
Join Date: Feb 2010
Location: Scotland
Posts: 8,814
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

The arms and legs are a part of our future plans to add stat boosts for different body parts


Fillip
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:00 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.11444 seconds
  • Memory Usage 2,347KB
  • Queries Executed 27 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (3)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (4)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (1)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (1)post_thanks_box_bit
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (1)post_thanks_postbit
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (4)postbit_attachment
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • fetch_musername
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • post_thanks_function_fetch_thanks_bit_start
  • post_thanks_function_show_thanks_date_start
  • post_thanks_function_show_thanks_date_end
  • post_thanks_function_fetch_thanks_bit_end
  • post_thanks_function_fetch_post_thanks_template_start
  • post_thanks_function_fetch_post_thanks_template_end
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_attachment
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete