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[DBTech] Forumon RPG v1 (vB4) [AJAX] Details »»
[DBTech] Forumon RPG v1 (vB4) [AJAX]
Version: 1.0.11pl1, by DragonByte Tech DragonByte Tech is offline
Developer Last Online: Mar 2023 Show Printable Version Email this Page

Category: Major Additions - Version: 4.x.x Rating:
Released: 10-29-2010 Last Update: 08-16-2017 Installs: 50
DB Changes Uses Plugins
Additional Files Translations  
No support by the author.

Forumon RPG: What is it?

DragonByte Technologies is proud to present Forumon v1.0.0, the most professional, innovative and feature-rich forum RPG mod to date.

Forumon RPG aims to bring your board alive with a fully featured RPG mod that'll let you stage monster fights against a powerful and cunning AI.

Why Forumon RPG?
The modification has the most advanced battle system seen in a mod of this kind to date, and it provides a great incentive for people to return to your board.
AJAX-powered battles means non-stop action as your members fight for the lives of their pet monsters.

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If you like this mod please hit the button to the right ---->

Please remember to click the, button to the right if you installed the mod ---->

What does 'Marking As Installed' do ?

* It helps you to stay on top of updates - members who have installed modifications will be notified by us whenever new updates are available.

*
For security issues - vbulletin.org will contact all members who have installed a modification whenever a security issue is brought to their attention.

* Marking a modification as installed also helps us know how many people are using our work, giving us extra incentive to provide more features and new modifications.

We appreciate the support!
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Differences between Pro and Lite

Priority support & Product Demos available at: http://www.dragonbyte-tech.com/forumon.php

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Lite Feature List:

Advanced Battle System: A battle system more advanced than any ever before seen on a forum RPG. Incorporating tactical elements such as movement distance and Action Points, as well as a vast array of different attacks, including ideal ranges, ineffective ranges and different Action Point costs, as well as Focus/Stamina costs and boosts from other stats.

Monster Breeding: A breeding system which allows players to choose their own monsters, from feet up to head, including a choice of any hex colour for each part! Basic breeding allows players to safely create above average monsters.

Super Fine Control: Fine tune the EXP players get with our variety of user-friendly options which do not sacrifice depth. Create many areas for players to do battle in, and create the exact monsters you wish them to face.

Gotta Catch em All: Players are able to capture monsters and use them in battle, or use them to breed super powerful combination monsters!

Items: Provide your monsters with a boost to their stats with usable items that can be dropped from enemy monsters.


Extra Pro Features:
Special Monster Breeding: Use special breeding to create potentially incredible specimens, but resulting in the death of both parents!

Unlimited Possibilities: A monster combination system so in depth that with the addon pack installed it gives over HALF A GOOGOL of potential combinations & colours.

Configurable Monster Roster Size: Control just how many monsters a player can have in their roster via the settings.

Mass Add Enemies: Allows you to quickly create a large number of enemies to spawn in a certain area of your choosing.

Import / Export Data: Created an awesome game you want to give to a friend, or sell for money? With the Import / Export feature, sharing your game is easier than ever.

Complete Feature List
  • Front-End
    • General
      • Dynamic context menu offering you menu choices
      • List of your monster stables
    • Profile
      • List of monsters
      • Choose active monster
      • Choose your starter monster
      • Breed your monsters
        • Requires 2 monsters you're not using as your active monster
        • Create new, more powerful monsters from breeding
    • Healer
      • Heals your monster stables to full health
    • World Map
      • Modern map point selection or list-based view
      • Choose an area to visit
      • Areas
        • Hunt for enemies
          • Modern AJAX-based battle system
          • Detailed information about all your available battle actions
          • Grid-based combat
          • Combat log
          • Advanced AI
  • AdminCP
    • General
      • Separated from vBulletin AdminCP in order to facilitate non-admins as RPG Game Masters.
      • Fully permission based
    • Main Settings
      • Control all settings
      • Repair Cache
    • Users
      • Search for, edit and delete player's monsters
    • Difficulty Settings
      • Create, edit and delete various types of difficulty settings to fine-tune the EXP rewards from enemy monsters.
    • Moves
      • Create, edit and delete various moves, each with fine-tuned cost and damage done.
    • Species
      • Create, edit and delete various species of monsters, allowing great control over their development.
    • Items
      • Create, edit and delete various items, and add them to monsters' loot tables.
    • Enemies
      • Create, edit and delete various enemy monsters, and place them in your created areas.
    • Starter Monsters
      • Create, edit and delete specific monsters that your members can choose from at the start of their journey in Forumon RPG.
    • Map Legends
      • Create, edit and delete map legend icons that'll be displayed on the World Map.
    • Areas
      • Create, edit and delete various areas where you can put monsters that players can hunt for.

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This mod displays a copyright notification in the footer of pages generated by this mod which includes:
  • 1 Link to DragonByte Technologies homepage
  • 1 Link to Product Description page of this modification

Download Now

File Type: zip [DBTech] Forumon RPG v1.0.11pl1 [Lite].zip (1.39 MB, 14 views)

Screenshots

File Type: png forumonbattle.png (72.7 KB, 0 views)
File Type: png forumonhome.png (66.8 KB, 0 views)
File Type: png forumonworldmap.png (726.0 KB, 0 views)

Supporters / CoAuthors

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  • This modification may not be copied, reproduced or published elsewhere without author's permission.
Благодарность от:
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Comments
  #12  
Old 10-30-2010, 08:05 PM
argothiusz argothiusz is offline
 
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Try to check out the demo on your forum but see lots of broken images.
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  #13  
Old 10-30-2010, 09:39 PM
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DragonByte Tech DragonByte Tech is offline
 
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Quote:
Originally Posted by x9751 View Post
No I am using a custom Admin style... Its also not in the AdminCP folder so i didn't know it was pulling stuff from it..
Aha I see, yeah it is using your AdminCP style because hey, it's meant to look like the AdminCP

If you place a copy of your style inside the /cpstyles/ folder, that should sort it for you

Quote:
Originally Posted by argothiusz View Post
Try to check out the demo on your forum but see lots of broken images.
That's just because we haven't uploaded new area backgrounds since we've been testing all previous betas and alphas, nothing to worry about


Fillip
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  #14  
Old 10-30-2010, 10:06 PM
Trip3151 Trip3151 is offline
 
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Love your mods thanks for this though I pray to the gods you will release an arcade mod !

Thanks for your hard work
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  #15  
Old 10-30-2010, 10:14 PM
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x9751 x9751 is offline
 
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Quote:
Originally Posted by DragonByte Tech View Post
Aha I see, yeah it is using your AdminCP style because hey, it's meant to look like the AdminCP

If you place a copy of your style inside the /cpstyles/ folder, that should sort it for you
No what i meant was your file for the admin page forum forumonadmin.php is not in the admin page... My default admin style is is the default style but i myself am set to another style..

edit: nvm i just changed myself to the Admin default and for some reason it is all white... sorry now i just gotta find out where my default admin style went to :P

Edit Edit: I looked at it and it is trying to pull CSS from a CPstyle called lightblue?
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  #16  
Old 10-31-2010, 03:38 PM
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DragonByte Tech DragonByte Tech is offline
 
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Just ensure the folder path is correct and valid, that's about all I can tell you

By default, it works fine.


Fillip
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  #17  
Old 11-01-2010, 04:07 AM
DAMINK DAMINK is offline
 
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I cant seem to add species. Everything else seems to work however the species fails after saying it was successful.
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  #18  
Old 11-01-2010, 04:15 AM
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DragonByte Tech DragonByte Tech is offline
 
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Quote:
Originally Posted by DAMINK View Post
I cant seem to add species. Everything else seems to work however the species fails after saying it was successful.
I've identified the problem that's causing that, there will be a hotfix over the next day or so.

For now, you can work around it by clicking Repair Cache in the top-most menu block and it will show you the species you have added.

Once you've done that, editing the species you've created will also cause any new "invisible species" to show up.

Sorry for the inconvenience


Fillip
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  #19  
Old 11-01-2010, 04:52 AM
DAMINK DAMINK is offline
 
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Yea i worked that out actually.
Now i can do everything. But when i do add species and repair Cache and try access game page i get a white page only?

*edit

Also there is this error when trying to edit admin notes...

Code:
Fatal error: Access to undeclared static property: FORUMON_CACHE::$cache in /home/ftwforum/public_html/forumonadmin.php on line 108
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  #20  
Old 11-02-2010, 02:01 AM
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DragonByte Tech DragonByte Tech is offline
 
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Hotfixes:

* Breeding will now work correctly
* Adding a new species will now also show the newly added species in the Manage Species interface.
* Adding a new enemy directly to an area will no longer produce an error message.
* Minor changes to accomodate vBulletin 3 version
* Admin Notes can now be edited as intended

Re-download, re-upload and re-import the product XML file.

Fillip
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  #21  
Old 11-02-2010, 06:30 AM
DAMINK DAMINK is offline
 
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I will be persisting with this mod.
I love the direction its going in.
Thanks DragonByte Tech.
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