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Steam Connect - Sign in with your Steam Account! [RC3] Details »» | |||||||||||||||||||||||||||||||||||||||||||||||
Steam Connect - Sign in with your Steam Account! [RC3]
Developer Last Online: Oct 2019
Steam Connect INFO -- Steam Connect Addon for vBulletin 4.2.x; Development Platform := vBulletin 4.1.3 - 4.2.0, Debian Linux, PHP5, MySQL5, apache2; Dependencies := lib cUrl (PHP), openid (included); Author := Andreas "Radon" Rudolph, Disasterpiece; Contact := radon@purgatory-labs.de, https://vborg.vbsupport.ru/member.php?u=198844 Homepage := http://purgatory-labs.de WHAT YOU SHOULD KNOW BEFORE INSTALLING This addon is Unsupported as of 2015 until further notice. I have not enough time or interest in vbulletin to keep this alive. This addon provides a framework for future extensions which make use of the Steam API. It helps to determine the SteamID of an user. Unless older methods of inserting the steam id into a user field, the addon lets the user authenticate with Steam OpenID, therefore you can trust 100%, that this particular user is the same user as the Steam-ID provided. Users can link their Steam ID to their forum account or they can create a new account using details pulled from their Steam Profile. Like the Facebook connect plugin, it allows users to quickly set up a forum account without having to define a password or an email address. This option can be disabled in the AdminCP, however it is encouraged to allow users to use this quick-register feature, since they already authenticated themselves through steam, so any additional password or email authentication is just unnecessary. If the user decides to un-link his forum account with his steam-profile, he has to set up a password and email first, so the forum account remains usable after this. At the moment, the addon is in its second RC state, which means that the current versions contain mostly bugfixes and are candidates for a full release. Until now, the product worked without major problems in productive environments. Although it is stable as is, the author doesn't provide any guarantee. Due to the nature of the addon and how vBulletin manages 3rd party code inclusion, additional login and register methods have been provided by the plugin. It is discouraged to use the plugin on high profile communities in this early development state. If you have any further questions, feel free to post in this thread. F.A.Q. / General Issues / Error Messages "There has been a problem with the OpenID libary: No OpenID Server found at http://steamcommunity.com/openid" - Additionally, a 503 HTTP error is thrown. Simple solution: Wait. Steam Community servers are overloaded/down right now, there's nothing you can do about it Do NOT uninstall the mod if you want to keep the linked users records. Upgrading means uploading the new product xml file for the new version and choose "overwrite" in the upload dialog. The Installer will handle the update process by its own. Uninstalling the product will erase all the table fields which contain the steam link data. STEAM CONNECT ADDONS - Steam Mini Profiles INSTALL HOWTO Download Now
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7 благодарности(ей) от: | ||
Anbieter, bounty7565, dark alex, Dinnoosaur, mohammadxxx, Popa Andrei, ukhostz |
Comments |
#152
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Not a feature yet, but I see that many people want this. I'll see what I can do.
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#153
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I had some users with narrower resolutions complain about the green "Sign in through Steam" button being overlapped by the welcome, notifications, and profile links.
Rather than adding {vb:raw steam_button} where the mod creator used in his example, I had more success adding it in the following places in the header template: For logged in but not yet linked users: Code:
<li class="welcomelink">{vb:rawphrase welcome_x_link_y, {vb:raw bbuserinfo.username}, {vb:link member, {vb:raw bbuserinfo}}}</li> <vb:if condition="$vboptions['enablefacebookconnect']"> {vb:raw facebook_header} </vb:if> {vb:raw steam_button} Code:
<input type="hidden" name="do" value="login" /> <input type="hidden" name="vb_login_md5password" /> <input type="hidden" name="vb_login_md5password_utf" /> </form> {vb:raw steam_button} Overall, a really nice mod and I really appreciate the work you put into it! The only thing I can think of for improvement is some method for the sign in through steam thing to stay visible after the accounts are linked and the person is logged in, so that they know they are using it. (kind of how if you use FB connect you get a little pic of your avatar and the FB icon) |
#154
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Also, is there a way to: 1. Search function - search by users steam id in advanced search maybe? 2. Make certain code show up only for people who have linked their account with steam and for people who havent. Abit like how vbulletin has a code to show for only logged in users + guests..etc. |
#155
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This is the todo list for the 1.3 which will hopefully be the first non-beta Release Candidate. (following no specific order)
Code:
- add a field for steam id search in advanced search form - add an easier method for template tags to separate steam/non-steam users - add some kind of indicator so users see that their steam account is linked - control over the unlink feature, who may or may not unlink the steam account - add control for users to hide their steam profile information - improve handling for avatar urls in template vars, add indication for profile being public/private - adding a feature which logs users linking/unlinking their accounts to detect multiaccounts/trolls - add a ban list to blacklist certain steam64/steam-ids which won't be allowed to register/link |
#156
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Unlinked register > Linked registered Unlinked moderator > Linked moderator That way you can control whether or not they can post based off steamid verification. Ps: Also, be sure to make it so you can toggle to display the unlink button. That way, if a user gets banned they can't just re-register and continue trolling |
#157
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You mean an option to disallow linking for banned users? |
#158
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I mean basically what the other guy was suggesting. Allow the option to disallow unlinking for select usergroups. (or by admin only) |
#159
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What would be super cool is if you could limit access to a forum based on game ownership or other Steam user information.
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#160
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What all needs to be changed for this to be compatible with vb 3.8? Is it just the templates that need to be updated?
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#161
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All the templates, the product, the login script, basically >70% of the code.
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