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v3 Arcade - Game Modification Guide & Releases
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John
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John John is offline 01-23-2004, 10:00 PM

How v3 Games Work

v3 Arcade games are a little different to those in the original Arcade and futureal's proArcade.

Instead of a simple getURL which sends all of the variables to the next page, the v3 Arcade uses a completely different system - a series of sendAndLoad events where data is sent and received between the Flash file and vBulletin. As a result, converting games for the v3 Arcade is a little more complicated.

To get games working with the v3 Arcade, a piece of code needs to be inserted which will run on every frame of the Flash movie. (I.e. one looped movieclip which is active across all frames.) A variable also needs to be set to tell the v3 Arcade code when to end the game.

EDIT: INSTRUCTIONS UPDATED TO MAKE THE PROCESS A LOT EASIER!

Converting Games

Converting a game is quite simple, providing you have some basic knowledge of Flash.

Step 1.
Create a blank movie clip, containing two keyframes.

Step 2.
On frame 1 of this blank movieclip, insert this code (not forgetting to change the gamename value to something unique - THIS PRESUMES THAT _root.score CONTAINS THE SCORE VALUE!):
Code:
// HERE THE ARCADE SESSION IS INITIATED
// DON'T FORGET TO CHANGE THE GAMENAME VALUE!
if (this.sessionstarted != 1) {
    this.arcade = new LoadVars();
    this.sessionvars = new LoadVars();
    this.arcade.gamename = "towerball";
    this.arcade.sessdo = "sessionstart";
    this.arcade.sendAndLoad("arcade.php", sessionvars, "POST");
    this.sessionstarted = 1;
}

// IF GAMEOVER=1, SUBMIT THE SCORE AND REDIRECT THE PAGE
if (_root.gameover == 1) {
    if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) {
        this.prequestvars = new LoadVars();
        this.pranswer = new LoadVars();
        this.prequestvars.gametime = this.sessionvars.gametime;
        this.prequestvars.fakekey = this.sessionvars.initbar;
        if (_root.score == 0) {
            this.prequestvars.score = -1;
        } else {
            this.prequestvars.score = _root.score;
        }
        this.prequestvars.id = this.sessionvars.lastid;
        this.prequestvars.sessdo = "permrequest";
        this.prequestvars.note = (this.prequestvars.id*this.prequestvars.score*this.prequestvars.fakekey);
        this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST");
        this.askpermission = 1;
    }
    if ((this.pranswer.validate == 1) && (this.finalsent != 1)) {
        this.burnscore = new LoadVars();
        this.burnscore.microone = this.pranswer.microone;
        this.burnscore.gametime = this.prequestvars.gametime;
        this.burnscore.id = this.prequestvars.id;
        if (_root.score == 0) {
            this.burnscore.noscore = 1;
        }
        this.burnscore.sessdo = "burn";
        this.burnscore.send("./arcade.php", "_self", "POST");
        this.finalsent = 1;
    }
}
Step 3.
Now, you need to let the game know when to finish the game and redirect the page. This is done by the setting of a new variable, "gameover". When _root.gameover==1, the game will end.

Find the frame of the "Game Over" page, and add this actionscript to the frame:
Code:
_root.gameover=1;
Save, and export the SWF movie to the appropriate place.

Releasing Games

When releasing a game, please try to stick to the same format as the other games provided below. (I.e. with the installation script.) It should be fairly easy to figure out what goes where. Try to release all games in this thread!


Additional Games So Far

? Pacman (by Paul Neave) - https://vborg.vbsupport.ru/showpost....&postcount=102
? Simon (by Paul Neave) - https://vborg.vbsupport.ru/showpost....&postcount=130
? Breakout - https://vborg.vbsupport.ru/showpost....&postcount=350
? Target - https://vborg.vbsupport.ru/showpost....&postcount=359
? Maeda Path - https://vborg.vbsupport.ru/showpost....&postcount=469
? Helicopter - https://vborg.vbsupport.ru/showpost....&postcount=504
? Curveball - https://vborg.vbsupport.ru/showpost....&postcount=506
? Miniclip Snake - https://vborg.vbsupport.ru/showpost....&postcount=537
? Towerball - https://vborg.vbsupport.ru/showpost....39&postcount=7
? Alien Clones - https://vborg.vbsupport.ru/showpost....3&postcount=12
? Penguin Bashing - https://vborg.vbsupport.ru/showpost....9&postcount=72
? Mars Rover - https://vborg.vbsupport.ru/showpost....&postcount=109
? Disco Racer - https://vborg.vbsupport.ru/showpost....&postcount=138
? Joust - https://vborg.vbsupport.ru/showpost....&postcount=144
? Hexxagon - https://vborg.vbsupport.ru/showpost....&postcount=938
? Monkey Lander - http://www.v3arcade.com/play/showthread.php?t=55
? Pingu Slap - http://www.v3arcade.com/play/showthread.php?t=53
? Bloody Pingu - https://vborg.vbsupport.ru/showpost....&postcount=295
? Radial Snake - https://vborg.vbsupport.ru/showpost....&postcount=300
? Kill Kenny - https://vborg.vbsupport.ru/showpost....&postcount=304
? Alien Attack - https://vborg.vbsupport.ru/showpost....&postcount=314
? Ron North's Jewels - https://vborg.vbsupport.ru/showpost....&postcount=329
? KickUps - https://vborg.vbsupport.ru/showpost....&postcount=363
? Altex - https://vborg.vbsupport.ru/showpost....&postcount=403
? Enemy Shooting - https://vborg.vbsupport.ru/showpost....&postcount=403
? Jail Break - https://vborg.vbsupport.ru/showpost....&postcount=403
? Snow Paul - https://vborg.vbsupport.ru/showpost....&postcount=403
? Space Hunter - https://vborg.vbsupport.ru/showpost....&postcount=403
? Plasmanaut on Fire - https://vborg.vbsupport.ru/showpost....&postcount=443
? Simpsons Shooter - https://vborg.vbsupport.ru/showpost....&postcount=447
? Plasmanout V2 - https://vborg.vbsupport.ru/showpost....&postcount=464
? Pinball - http://www.v3arcade.com/play/showthread.php?t=182
? Juggler - http://www.v3arcade.com/play/showthread.php?t=207
? Starship Legend - http://www.v3arcade.com/play/showthread.php?t=208
? Aim & Fire - http://www.v3arcade.com/play/showthread.php?t=206
? Plops - http://www.v3arcade.com/play/showthread.php?t=184
? Tie Fighter Shooter - https://vborg.vbsupport.ru/attachmen...chmentid=17650
? Witch Hunt - https://vborg.vbsupport.ru/attachmen...chmentid=17651
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  #112  
Old 01-27-2004, 11:56 PM
BillaBongUSA BillaBongUSA is offline
 
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Well, he posted a working user name and password so that you could try it out...
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  #113  
Old 01-28-2004, 12:12 AM
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AutomatikStudio AutomatikStudio is offline
 
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Quote:
Originally Posted by BillaBongUSA
Well, he posted a working user name and password so that you could try it out...
Doh....someone...quick...punch me in the face...
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  #114  
Old 01-28-2004, 12:30 AM
zeeg99 zeeg99 is offline
 
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*punches*

I'm going to TRY and learn some flash, I also have an open source jewels game I want to modify, I just need to add a time limit to it and maybe a couple modifications =)
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  #115  
Old 01-28-2004, 01:52 AM
MaDCaT75 MaDCaT75 is offline
 
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If anyone wants to put in a submit button for me for helicopter PM me I like to play for hours before submitting my score!
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  #116  
Old 01-28-2004, 01:57 AM
eXtremeTim eXtremeTim is offline
 
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While it might work its not tracking the game duration.
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  #117  
Old 01-28-2004, 06:00 AM
zeeg99 zeeg99 is offline
 
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Ok, I've made the score increase per level, removed the "Boss" thing, and I fixed the aliens crafts not showing up right away (had to remove thing in bg)..

I'm working on making it shoot the balls faster per level :P
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  #118  
Old 01-28-2004, 09:34 AM
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Oblivion Knight Oblivion Knight is offline
 
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Cool new game zeeg99
I tried doing this for ProArcade a while back, but failed miserably.

It would seem that you missed something in the code though if it's not tracking the game duartion like eXtremeTim says.. Hopefully this issue can be fixed. Thanks for sharing.
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  #119  
Old 01-28-2004, 04:24 PM
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Oni no Densetsu Oni no Densetsu is offline
 
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I'm still unsure of what program I would need to convert my own flash games for vB arcade. Assitance?
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  #120  
Old 01-28-2004, 04:33 PM
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AutomatikStudio AutomatikStudio is offline
 
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Quote:
Originally Posted by Oni no Densetsu
I'm still unsure of what program I would need to convert my own flash games for vB arcade. Assitance?
You need Macromedia Flash.
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  #121  
Old 01-28-2004, 07:43 PM
yabba yabba is offline
 
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Quote:
Originally Posted by zeeg99
This was taken from flashkit.com =)

This is my first one, and I did a Submit button since I was unable to get it to work right otherwise =)

P.S.

Someone teach me how to do it without a Submit button =)

You can try out the game here: http://forums.sieged.net/arcade.php?do=play&gameid=21 (demo/demo)

Updated 1-28 4:18am (CST)

It now has a few fixes, when you gain levels, your score increases faster and the next level takes %50 more to reach, the game shouldn't end now (unless you die), and the space ships now show correctly.

I'll try to get it so each level speeds up the amount of space ships/how fast they go, I'm new to flash so gimme time =)

I also want to add different weapons for it.
After the big boss in Level 15 ends the game :-( no loop ?

Greets yabba
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