Go Back   vb.org Archive > Community Discussions > Modification Requests/Questions (Unpaid)
  #41  
Old 03-10-2004, 01:59 PM
Zero Tolerance's Avatar
Zero Tolerance Zero Tolerance is offline
 
Join Date: Feb 2004
Location: England
Posts: 813
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

The reason is there will be a field for "rage" sprite

Hmm, HTL? thats hack tracking log, to be honest i havn't even considered using it myself, i may make it after ive made the normal install file, the install file tho will be a plain .txt (spending time making a pretty .html file for install imo is a waste of time and is annoying when mods have it to me, me likes good 'ol txt :P )

So possibly, no promises on that =)

*has just completed moves*

Uhh, check features file to see what it has =)
Reply With Quote
  #42  
Old 03-10-2004, 09:00 PM
Cassidy's Avatar
Cassidy Cassidy is offline
 
Join Date: Mar 2003
Location: Bham. England
Posts: 92
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

"Rage" Sprite.

Still Sprites are what make RPG's pretty much RPGs. Especially the kick ass old skool ones ^^; *begs for sprites* maybe they could pick from a dropdown!
Reply With Quote
  #43  
Old 03-10-2004, 11:05 PM
SmasherMaster's Avatar
SmasherMaster SmasherMaster is offline
 
Join Date: Feb 2004
Location: Florida
Posts: 176
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

50.1 % done....yay, just a bit closer to bliss.
Reply With Quote
  #44  
Old 03-15-2004, 05:34 PM
Zero Tolerance's Avatar
Zero Tolerance Zero Tolerance is offline
 
Join Date: Feb 2004
Location: England
Posts: 813
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Can i tease you some more?

Quote:
Detailed Discription On Battle Commands Completed

Attack-
Inflicts DMG on HP between 1 - max str
Oppositions DEF counter-acts this taking it slightly down making DEF an important statistic
Inflicts DMG on MP = HP DMG/2
If element is on, 2 random numbers between 1-3 are set, if they both equal each other, then the elements status is now put onto the opponent
If the attacker is poisoned they will loose 1% - 3% HP (But it will never kill you!)
If the attacker is blind, then the def is decreased
If the opponent is blind, then the def is increased
Rage + Experience go up at random values between 1 - 5

Magic-
Inflicts DMG on HP between 1 - max str
Oppositions DEF counter-acts this taking it slightly down making DEF an important statistic
Inflicts DMG on MP = HP DMG/2
If element is on, 2 random numbers between 1-3 are set, if they both equal each other, then the elements status is now put onto the opponent
If the attacker is poisoned they will loose 1% - 3% HP (But it will never kill you!)
If the attacker is blind, then the def is decreased
If the opponent is blind, then the def is increased
Rage + Experience go up at random values between 1 - 5
-- Extra Additions For Magic --
If attacker is silenced, they are unable to preform the move
If the attacker does not have the required MP then cannot preform the move
Attackers MP will be taken down by the amount of the MP cost of the move

Rage-
Inflicts DMG on HP between 1/2 str - max str
Oppositions DEF counter-acts this taking it slightly down making DEF an important statistic (DEF is decreased in rage)
Inflicts DMG on MP = HP DMG/2
If element is on, 2 random numbers between 1-2 are set, if they both equal each other, then the elements status is now put onto the opponent (in rage elemental status effect been inflicted is at a higher chance)
If the attacker is poisoned they will loose 1% - 3% HP (But it will never kill you!)
If the attacker is blind, then the def is decreased
If the opponent is blind, then the def is increased
Rage + Experience go up at random values between 1 - 5 (Rage is set back to 0)

Limit Break-
Inflicts DMG of str on HP
Oppositions DEF counter-acts this taking it slightly down making DEF an important statistic (DEF is decreased greatly in limit break)
Inflicts DMG on MP = HP DMG/2
If element is on, in limit break, the elemental status is 100% chance of inflicting its status effect
If the attacker is poisoned they will loose 1% - 3% HP (But it will never kill you!)
If the attacker is blind, then the def is decreased
If the opponent is blind, then the def is increased
Rage + Experience go up at random values between 1 - 5
May only be executed if life is below 10% of max hp

some more previews.....

Battle Previews:
http://www.gzevolution.net/previews/battle_member.gif
http://www.gzevolution.net/previews/...t_verified.gif
http://www.gzevolution.net/previews/verify_battle.gif

Enjoy ;D
Reply With Quote
  #45  
Old 03-17-2004, 01:31 PM
Zero Tolerance's Avatar
Zero Tolerance Zero Tolerance is offline
 
Join Date: Feb 2004
Location: England
Posts: 813
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

bump =)
Reply With Quote
  #46  
Old 03-17-2004, 01:34 PM
SmasherMaster's Avatar
SmasherMaster SmasherMaster is offline
 
Join Date: Feb 2004
Location: Florida
Posts: 176
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Awesome...I really can't wait for this, keep it up and try to hurry up too.

EDIT: what about extra sprites for more characters for battle? Will we need some extra animation for those too? :ermm:
Reply With Quote
  #47  
Old 03-17-2004, 01:56 PM
Zero Tolerance's Avatar
Zero Tolerance Zero Tolerance is offline
 
Join Date: Feb 2004
Location: England
Posts: 813
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

There will be a bunch of sprites and summon sprites (all animated) included, sorry if they dont meet up to your standards but im no gfx master and you can always delete them and add your own

And yah im going as fast as i can, im only 16, gotta consider school too

Edit: once ive finished this admin section off, there will be about 6/7 new previews on it, you'll know what it is when its complete, which will be about in 30-60 mins from this post =P
Reply With Quote
  #48  
Old 03-17-2004, 02:45 PM
Zero Tolerance's Avatar
Zero Tolerance Zero Tolerance is offline
 
Join Date: Feb 2004
Location: England
Posts: 813
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Ok new admin section complete as promised

"RPG Member Control"

Features:
Search member - [Preview]
- If 1 result found and user has rpg profile - goes straight to main option panel for that users rpg (all) [Preview]
- If one result found and user does not have rpg profile, an error appears saying a match was found but the user does not have an rpg profile
- If no results are found, it says so
- If more than one result are found, it displays a list of the found results with edit rpg profile link [Preview]
- Edit members rpg profile [Preview]
- Edit members element [Preview]
- Edit members inventory [Preview]
- Edit members equipped items [Preview]
- Edit members healing items [Preview]
- Edit members summon [Preview]

The rpg may be coming slow in your eyes, but i assure you i like to go into great depth and detail and not produce some half baked system
Reply With Quote
  #49  
Old 03-17-2004, 05:29 PM
LightBringer's Avatar
LightBringer LightBringer is offline
 
Join Date: Oct 2001
Posts: 138
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

w00t That looks remarkable so far Zero T.

Can't wait for a release!
Reply With Quote
  #50  
Old 03-17-2004, 05:37 PM
SmasherMaster's Avatar
SmasherMaster SmasherMaster is offline
 
Join Date: Feb 2004
Location: Florida
Posts: 176
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Zero Tolerance
Ok new admin section complete as promised

"RPG Member Control"

Features:
Search member - [Preview]
- If 1 result found and user has rpg profile - goes straight to main option panel for that users rpg (all) [Preview]
- If one result found and user does not have rpg profile, an error appears saying a match was found but the user does not have an rpg profile
- If no results are found, it says so
- If more than one result are found, it displays a list of the found results with edit rpg profile link [Preview]
- Edit members rpg profile [Preview]
- Edit members element [Preview]
- Edit members inventory [Preview]
- Edit members equipped items [Preview]
- Edit members healing items [Preview]
- Edit members summon [Preview]

The rpg may be coming slow in your eyes, but i assure you i like to go into great depth and detail and not produce some half baked system
Yep, no halfbaked released wanted! It's ok, I meant no offence about the rpg sprites, But I would like to replace them with the Final Fantasy sprite guys hehe. I'll do that when it comes out.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:29 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.04493 seconds
  • Memory Usage 2,273KB
  • Queries Executed 13 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (1)ad_showthread_firstpost
  • (1)ad_showthread_firstpost_sig
  • (1)ad_showthread_firstpost_start
  • (2)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)navbar
  • (3)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (10)post_thanks_box
  • (10)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (10)post_thanks_postbit_info
  • (10)postbit
  • (10)postbit_onlinestatus
  • (10)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_postinfo_query
  • fetch_postinfo
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete