Go Back   vb.org Archive > Community Discussions > Modification Requests/Questions (Unpaid)

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-26-2007, 12:37 PM
elricstorm's Avatar
elricstorm elricstorm is offline
 
Join Date: Aug 2006
Location: Stamford, CT
Posts: 216
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default World of Warcraft Raid Progression

I'm currently working on two projects that are released and am looking into adding a third. But, before I begin work on this particular project, I wanted to get some feedback from anyone interested in the idea.

First, I'm honestly thinking of using wow model viewer to make the NPC images animated. How it would work would be the following:
  • Bosses you killed and are on farm status would have death animations.
  • Bosses you killed but are not really on farm status would have a weak combat animation.
  • Bosses that are slaughtering your guild and are definitely not on farm status would have a strong combat animation.

So, essentially there will be 3 animations and depending on what you toggle on/off in your raid progression area, that will dictate what animation to present.

I'm most likely going to add a template page by itself that houses your default navbar but I'm still up in the air on how I want to present the finished product. Therefore, if you have any ideas/suggestions for this project, now is the time to commit them before I begin work.

Thanks,
  #2  
Old 06-26-2007, 04:19 PM
Blam Forumz Blam Forumz is offline
 
Join Date: Jun 2004
Posts: 554
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I like that idea, although another way i've been thinking of doing it is that bosses we've killed are animated just as if they were standing, bosses we havent are greyed out, although your way does seem a lot better :P

Definitely interested in this
  #3  
Old 06-27-2007, 12:17 PM
elricstorm's Avatar
elricstorm elricstorm is offline
 
Join Date: Aug 2006
Location: Stamford, CT
Posts: 216
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Here's an example of Attumen and his horse in Karazhan both alive and dead. It looks like I can make the movie files under 250kb which is good.

Alive
http://praetorianknights.com/movies/attumen1.wmv

Dead
http://praetorianknights.com/movies/attumen2.wmv

I created a backdrop 3d prop with wowmapper and then used model viewer to create my loops, and fraps'd them. Then, I imported into sony vegas studio and key removed the blue backdrops and exported a small loop area.
  #4  
Old 06-27-2007, 12:58 PM
SEOvB's Avatar
SEOvB SEOvB is offline
 
Join Date: May 2007
Location: Indianapolis
Posts: 2,451
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Another great warcraft hack it seems,a nd rather welcome

<3
  #5  
Old 07-01-2007, 02:31 PM
Gooner Gooner is offline
 
Join Date: May 2007
Posts: 99
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Awesome mod, this is just what i need, Hope it goes well.... Some input

The animated pictures is an awesome idea, love it, What would also be nice is a module on the front of the site through CMPS showing the last killed boss, Also would be nice to show details of the first kill only, which says what members of the guild killed it and such, date, time, what loot he dropped.
  #6  
Old 07-02-2007, 06:12 PM
Ulkesh Ulkesh is offline
 
Join Date: Aug 2006
Posts: 21
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Hrmm.. this could be a very nice mod and while I'm not sold on the animated image idea, I am willing to be persuaded. :up:
  #7  
Old 07-02-2007, 07:18 PM
elricstorm's Avatar
elricstorm elricstorm is offline
 
Join Date: Aug 2006
Location: Stamford, CT
Posts: 216
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Ulkesh View Post
Hrmm.. this could be a very nice mod and while I'm not sold on the animated image idea, I am willing to be persuaded. :up:
You'll be able to turn those off or on.
  #8  
Old 07-03-2007, 04:44 PM
Ulkesh Ulkesh is offline
 
Join Date: Aug 2006
Posts: 21
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by elricstorm View Post
You'll be able to turn those off or on.
[high]* Ulkesh looks for "Mark as Installed" button....
[/high]

  #9  
Old 07-06-2007, 10:03 AM
Gooner Gooner is offline
 
Join Date: May 2007
Posts: 99
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Do you have any ETA when you could be releasing the first beta virsion of this?, Im extreamly excited about it and really would love to have it.
  #10  
Old 07-06-2007, 10:42 AM
elricstorm's Avatar
elricstorm elricstorm is offline
 
Join Date: Aug 2006
Location: Stamford, CT
Posts: 216
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I just finished work on 1.2.7 for the calendar and will upload that this weekend and then I need to do a few revisions on the recruitment form, then I'm able to work more on this mod. The first beta version won't be released for awhile. It takes a lot of time to get everything up.

Anyhoo.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:27 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.04424 seconds
  • Memory Usage 2,247KB
  • Queries Executed 13 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (1)ad_showthread_firstpost
  • (1)ad_showthread_firstpost_sig
  • (1)ad_showthread_firstpost_start
  • (2)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)navbar
  • (3)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (2)pagenav_pagelink
  • (10)post_thanks_box
  • (10)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (10)post_thanks_postbit_info
  • (10)postbit
  • (10)postbit_onlinestatus
  • (10)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_postinfo_query
  • fetch_postinfo
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete