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Awhile back I posted about my RPG in development, Hero. We received minimal feedback, and I'd like to try again to show you what we've accomplished. Firstly, let me tell you about the RPG: Hero is a unique web-based, vBulletin dependent RPG that includes several features only found in 3D games that have hardly, if ever, been converted to a web RPG until now. The content of Hero is 100% dynamic; everything is stored in the database for easy management and manipulation. New content can be added on a whim and be ready to use by players in seconds. The developers of Hero are also including a passive, branching storyline, parts of which the players will depict and decide the outcome by their actions in game. Now, on to the features. Below I've described several of Hero's main components, all of which are implemented and live - though the list will most definately continue to grow, as we have only accomplished a fraction of our goals in developing this massive RPG.
We are also in great need of assistance in building our rather large game world, in the form of world builders, those who add and edit the dynamic content found within Hero, and PHP coders, who will be coding the framework to support the content. Currently we have two coders, Protozergling and myself, who have developed all content to date, with the help of our game masters, designers, and concepter, Vilkacis. Any and all help in these areas would be much appreciated. We are an organized team that works on a leisurely basis without labor requirements. Once we have achieved a stable, featureful code build, we'll be converting Hero into a release form so that we may share the source with others who are interested in using our framework for their own vBulletin RPGs. In any case, if you feel you can help, or simply want to drop by and see what we've done, please visit www.herorpg.net for contact details, or to register and create a Hero for yourself. Thank you for your time, and I hope you enjoy what we've created. |
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