Go Back   vb.org Archive > Community Discussions > Modification Requests/Questions (Unpaid)
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
  #71  
Old 07-08-2002, 04:37 AM
E's Avatar
E E is offline
 
Join Date: Mar 2002
Location: Fieldale Virginia
Posts: 421
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

i think i could release a small version of my hack that i think is pretty good... ...... but i dunno if i will
Reply With Quote
  #72  
Old 07-08-2002, 05:26 AM
zajako's Avatar
zajako zajako is offline
 
Join Date: Jan 2002
Location: a place not to far away
Posts: 633
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
AND zajako himself decide to make the hack so why we have to stop him? And I d like to have that hack from zajako, he never ask anything like recognition...
he is correct, I am not doing this for recognition. In fact, i'd rather not be recognisezed. Because i am a hacker that releases his aim name, i get somewhere between 15-20 people I don't know aiming me askign for new hacks, making requests, or people "having trouble downloading hacks". I turn away the people havign trouble with hacks, and refer them to the help pages, or if they want solely one of my hacks, and their excuse holds up(which is really rare) i give them my hacks only. I have refused all requests to download hacks for people, and i get them quite frequently. I respect the fact that you guys paid money for your vbulletin, and that is why i release hacks, becuase in a way you paid for them. Even though i never see a dime of that, I do it out of respect to all the hacks i have gotten, and all the work everyone else puts in..

Quote:
I'm not saying stop zajako or stop anybody. I"m just saying that it's not fair to make a hack based on a different website who spent months making it. If you want a rpg hack you should do a request and explain in detail w/ unique ideas. not just go to ffrepublic.com for example and say "i want that" and then somebody goes off and duplicates it w/o the permission of the original programmer.
Well, who is this original programmer? do you know? its not afterlab. Its not anybuddy at vb, the original programer is the creater of ff1. Not to mention, my batle hack is completely different from other mainly becuase its based after my game in development for a console. Not to mention, i have been working on this hack since february, but m\the version for my site, is actualy involvine an entire site change, which i have been working on. This entire site change i call tfo4 or vbulletin vZ. yes i did call it my own version of vbulletin, its because it is a complete remodel of the vbuletin and the battle hack is a part of this. I call the rpg hack itself Operation TFOG (tfogame). If you goto my site, you can see that I have indeed been working on this for quite some time, not to mention, the fact i hardly have traffic at my site, so its not like I have to worry bout being selfish with my hacks to keep people coming.



EDIT
all these talks of money,,, thay have me boggled to ask the question why? We all knw the vb, is worth what we pai i ts t about that, its about making hack for it. I donot charge for my hacks, however, if anyone is interested, i do take donations. I don't expect any, nor do i really care about them, i just thought id say it :P
Reply With Quote
  #73  
Old 07-08-2002, 06:38 AM
DestyNova DestyNova is offline
 
Join Date: Jun 2002
Posts: 244
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

zajako

as usual I :thumb up: your comment

Quote:
Originally posted by zajako

EDIT
all these talks of money,,, thay have me boggled to ask the question why? We all knw the vb, is worth what we pai i ts t about that, its about making hack for it. I donot charge for my hacks, however, if anyone is interested, i do take donations. I don't expect any, nor do i really care about them, i just thought id say it :P
I ll aim you about that =P
Reply With Quote
  #74  
Old 07-08-2002, 10:29 AM
ExAvIoUr ExAvIoUr is offline
 
Join Date: Jan 2002
Posts: 169
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

This is to Vivi, Afterlab and guys like that:
if u really have the hack, and u can prove that it works i'm willing to buy it for my forums, just because i'm trying to satisfy my members.... plz contact me or my friend on aim: RespectiveUnl
Reply With Quote
  #75  
Old 07-08-2002, 10:47 AM
Vivi Ornitier's Avatar
Vivi Ornitier Vivi Ornitier is offline
 
Join Date: Nov 2001
Location: Black Mage Village
Posts: 442
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally posted by [D]Vincent
People wouldn't take someone's hack and post it under their name if the person who originally created it would have posted it, if you make a hack it's better to post it as soon as possible and then show friends/people you know about it that way those people you show can't take it if you already have it up.

If you create something and don't want to share it don't get pissed when someone steals it and posts it because it was your own fault that you didn't post it in the first place. But then again I'm just rambling don't listen to me :P


Anyways back to zajako guy or whatever's hack XD

Just wondering but why are the names links, and is there going to be a totally different screen for battling or do you battle in posts? Also will it be text based attacks or do you just pick an attack from a drop down menu or something. I would also like to know how the system of the fights will work, like how much do you take off, I know it's based on your stats above your posts but like how do you know how much you will take off from a regular hit by looking at your stats? Also will the elements, attacks, ma attacks, and whatnot be editable or would we have to do alot of crap to edit them. Last about how long will this take to make it? Because if it's not made soon I'm just going to finish my manual battle system I'm using for my forums..

what now? should i release every hack i create for my forums in fear that someone is is gonna run around copying it without even asking and releasing it herE?
Reply With Quote
  #76  
Old 07-08-2002, 10:58 AM
[D]Vincent's Avatar
[D]Vincent [D]Vincent is offline
 
Join Date: Jun 2002
Location: In my own little world?
Posts: 411
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Vincent]Okay well let me ask a few more questions for zajako since no one else it lmao
How does strength go by, do you only get EXP for battles? Do you get it for posting? Maybe both? Is there classes? If so is there level ups for each class? Is there certain standards for each class? Do we set our own classes? Which shop hack will you be using? Will you be making your own? Will the elements be in the shop? Will you just select an element when you register/in user cp? Can certain elements learn certain magics? Will it just be to where certain magics are stronger for certain elements? Will there be a thing for someone to make a custom weapon? Will you supply us with plenty of item pictures to use(if you need some I have a zip of alot of them)? Do you have to buy magics? Do you learn magics? Is there a stats system(like Attack, Defense, Speed, M.Attack, M.Defense, Evade and stuff like that)?

After you answer those I'll come up with some more
Reply With Quote
  #77  
Old 07-08-2002, 11:01 AM
[D]Vincent's Avatar
[D]Vincent [D]Vincent is offline
 
Join Date: Jun 2002
Location: In my own little world?
Posts: 411
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Eh? Vivi do whatever the hell you want, if you really want to you can
Reply With Quote
  #78  
Old 07-08-2002, 10:49 PM
Hollenthon's Avatar
Hollenthon Hollenthon is offline
 
Join Date: Jun 2002
Posts: 18
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Yep, people can say what they want but this hack that zajako is cooking look awesone. Can wait ! Give us some uptade on your project I think that there's many persone who are interested !

I have nothing but respect for people like zajako who still did it for pleasure.
Reply With Quote
  #79  
Old 07-09-2002, 04:46 AM
Troy J. Troy J. is offline
 
Join Date: Dec 2001
Location: crystal lake IL
Posts: 25
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

ya this looks like it will be really cool and will be the first rpg hack i install......... keep up the good work man
Reply With Quote
  #80  
Old 07-11-2002, 12:44 AM
zajako's Avatar
zajako zajako is offline
 
Join Date: Jan 2002
Location: a place not to far away
Posts: 633
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Okay well let me ask a few more questions for zajako since no one else it lmao
How does strength go by, do you only get EXP for battles? Do you get it for posting? Maybe both? Is there classes? If so is there level ups for each class? Is there certain standards for each class? Do we set our own classes? Which shop hack will you be using? Will you be making your own? Will the elements be in the shop? Will you just select an element when you register/in user cp? Can certain elements learn certain magics? Will it just be to where certain magics are stronger for certain elements? Will there be a thing for someone to make a custom weapon? Will you supply us with plenty of item pictures to use(if you need some I have a zip of alot of them)? Do you have to buy magics? Do you learn magics? Is there a stats system(like Attack, Defense, Speed, M.Attack, M.Defense, Evade and stuff like that)?

After you answer those I'll come up with some more
You get your exp at the end of battles, and strength is measured by base atk + wep atk.
You do not get strenght by posting however I might make it an optional thing to allow it..
I do plan to use a class system, and i prolly will let te classes level up. YOu als o set your clas when you first make your character. There are perks to each class as well, like different attacks. I plan to make a enirely new shop hack, because none to date will work for this kinda thing.
Elements must be picked at the beining of char registration just like the class, and can't be bought in the shop.
YOu have to be certien elements to get certein ma attacks, as well as some classes can have certien elements and some may not have an element. Also certien classes are stroner with certien elements as well.
Custom weaposn will be able to be made. And item image libray is a must, if you would like to share that zip of them i would appriciate it.
Some MA attacks you must learn from a mentor, ,or others you may learn from combat. There is a level up system for MA.
here is the stat base:

Atk base
This is the root of your attack also know as your attack without any weapons or modifiers. It is found out by this simple formula:

Level x 2 = AtkBase

Def base
This is the root of your defence. Also known as your defence without any armour or modifiers. It is found out by this simple formula:

Level / 2 = DefBase (round down)

MA Offence
This is the amount of Offence you can do with your Mystic Aura. It is found out by this simple formula:

Level / 3 = MAO (round down)

MA Defence
This is the amount of Defence you can block with your Mystic Aura. It is found out by this simple formula:

Level / 4 = MAD (round down)

MA Level
This is the level of MA obtained. This tells what level of MA you can use. It is found out by this simple formula:

Speed
The rate which you may attack.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:56 AM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2024, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.04488 seconds
  • Memory Usage 2,293KB
  • Queries Executed 14 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (1)ad_showthread_firstpost
  • (1)ad_showthread_firstpost_sig
  • (1)ad_showthread_firstpost_start
  • (5)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)navbar
  • (3)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (10)post_thanks_box
  • (10)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (10)post_thanks_postbit_info
  • (10)postbit
  • (10)postbit_onlinestatus
  • (10)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_postinfo_query
  • fetch_postinfo
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete