Go Back   vb.org Archive > Community Discussions > Modification Requests/Questions (Unpaid)
  #1  
Old 10-13-2002, 01:21 AM
[D]Vincent's Avatar
[D]Vincent [D]Vincent is offline
 
Join Date: Jun 2002
Location: In my own little world?
Posts: 411
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default Dice Hack

Can anyone create a dice hack that let's a user roll dice when they post. And then it randomly generates a number from the dice sides and number of dice rolled? Basically like the dice on AIM Chatrooms. This would make my RPG I'm making for my forums much easier.
Reply With Quote
  #2  
Old 10-14-2002, 03:43 PM
[D]Vincent's Avatar
[D]Vincent [D]Vincent is offline
 
Join Date: Jun 2002
Location: In my own little world?
Posts: 411
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Bump :P
Reply With Quote
  #3  
Old 10-14-2002, 03:47 PM
Graphics's Avatar
Graphics Graphics is offline
 
Join Date: Mar 2002
Posts: 157
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

It's a cool idea. But I couldn't code it for you...
Reply With Quote
  #4  
Old 11-06-2003, 02:02 PM
Walab Walab is offline
 
Join Date: Feb 2003
Posts: 12
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Bump. Not as hard as it seems, only a matter of generating random numbers.
Reply With Quote
  #5  
Old 11-06-2003, 02:07 PM
assassingod's Avatar
assassingod assassingod is offline
 
Join Date: Jul 2002
Posts: 3,337
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Walab
Bump. Not as hard as it seems, only a matter of generating random numbers.
This post is over a year old, best not to bump old threads but make new ones instead!
Reply With Quote
  #6  
Old 11-06-2003, 05:39 PM
Sylvus Sylvus is offline
 
Join Date: Apr 2003
Location: Toronto
Posts: 156
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Well I did a search for all Dice Rollers and Random Rollers and every single topic has 0 replies.

You know how it is when someone mentions RPG around here so making a new Random Dice post will no doubt end up like all the rest. At least this one has posts in it.

Anyhow, you can do this to generate random numbers.

For d4

Code:
$d4=rand(1,4);
For d6

Code:
$d6=rand(1,6);
Create your own vb codes for each dice. Ie ([d4]), ([d6]) and whenever that vb code is used in a thread, have it use the specific random code.

That's the easy part. The difficult part, which I have not figured out yet, is to remove the EDIT function from anyone who uses a random dice roller, or else they can just go back and edit the number to what they want, which defeats the whole purpose of doing this.

Syl...
Reply With Quote
  #7  
Old 11-06-2003, 05:50 PM
Lesane's Avatar
Lesane Lesane is offline
 
Join Date: Oct 2001
Location: The Netherlands
Posts: 1,149
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Use sessions for that
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:51 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2024, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.03923 seconds
  • Memory Usage 2,213KB
  • Queries Executed 13 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (1)ad_showthread_firstpost
  • (1)ad_showthread_firstpost_sig
  • (1)ad_showthread_firstpost_start
  • (2)bbcode_code
  • (1)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)navbar
  • (3)navbar_link
  • (120)option
  • (7)post_thanks_box
  • (7)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (7)post_thanks_postbit_info
  • (7)postbit
  • (7)postbit_onlinestatus
  • (7)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_postinfo_query
  • fetch_postinfo
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete