Go Back   vb.org Archive > vBulletin Article Depository > Read An Article > vBulletin 3 Articles
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
v3 Arcade - Game Modification Guide & Releases
John's Avatar
John
Join Date: Mar 2002
Posts: 1,543

 

Norwich, UK
Show Printable Version Email this Page Subscription
John John is offline 01-23-2004, 10:00 PM

How v3 Games Work

v3 Arcade games are a little different to those in the original Arcade and futureal's proArcade.

Instead of a simple getURL which sends all of the variables to the next page, the v3 Arcade uses a completely different system - a series of sendAndLoad events where data is sent and received between the Flash file and vBulletin. As a result, converting games for the v3 Arcade is a little more complicated.

To get games working with the v3 Arcade, a piece of code needs to be inserted which will run on every frame of the Flash movie. (I.e. one looped movieclip which is active across all frames.) A variable also needs to be set to tell the v3 Arcade code when to end the game.

EDIT: INSTRUCTIONS UPDATED TO MAKE THE PROCESS A LOT EASIER!

Converting Games

Converting a game is quite simple, providing you have some basic knowledge of Flash.

Step 1.
Create a blank movie clip, containing two keyframes.

Step 2.
On frame 1 of this blank movieclip, insert this code (not forgetting to change the gamename value to something unique - THIS PRESUMES THAT _root.score CONTAINS THE SCORE VALUE!):
Code:
// HERE THE ARCADE SESSION IS INITIATED
// DON'T FORGET TO CHANGE THE GAMENAME VALUE!
if (this.sessionstarted != 1) {
    this.arcade = new LoadVars();
    this.sessionvars = new LoadVars();
    this.arcade.gamename = "towerball";
    this.arcade.sessdo = "sessionstart";
    this.arcade.sendAndLoad("arcade.php", sessionvars, "POST");
    this.sessionstarted = 1;
}

// IF GAMEOVER=1, SUBMIT THE SCORE AND REDIRECT THE PAGE
if (_root.gameover == 1) {
    if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) {
        this.prequestvars = new LoadVars();
        this.pranswer = new LoadVars();
        this.prequestvars.gametime = this.sessionvars.gametime;
        this.prequestvars.fakekey = this.sessionvars.initbar;
        if (_root.score == 0) {
            this.prequestvars.score = -1;
        } else {
            this.prequestvars.score = _root.score;
        }
        this.prequestvars.id = this.sessionvars.lastid;
        this.prequestvars.sessdo = "permrequest";
        this.prequestvars.note = (this.prequestvars.id*this.prequestvars.score*this.prequestvars.fakekey);
        this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST");
        this.askpermission = 1;
    }
    if ((this.pranswer.validate == 1) && (this.finalsent != 1)) {
        this.burnscore = new LoadVars();
        this.burnscore.microone = this.pranswer.microone;
        this.burnscore.gametime = this.prequestvars.gametime;
        this.burnscore.id = this.prequestvars.id;
        if (_root.score == 0) {
            this.burnscore.noscore = 1;
        }
        this.burnscore.sessdo = "burn";
        this.burnscore.send("./arcade.php", "_self", "POST");
        this.finalsent = 1;
    }
}
Step 3.
Now, you need to let the game know when to finish the game and redirect the page. This is done by the setting of a new variable, "gameover". When _root.gameover==1, the game will end.

Find the frame of the "Game Over" page, and add this actionscript to the frame:
Code:
_root.gameover=1;
Save, and export the SWF movie to the appropriate place.

Releasing Games

When releasing a game, please try to stick to the same format as the other games provided below. (I.e. with the installation script.) It should be fairly easy to figure out what goes where. Try to release all games in this thread!


Additional Games So Far

? Pacman (by Paul Neave) - https://vborg.vbsupport.ru/showpost....&postcount=102
? Simon (by Paul Neave) - https://vborg.vbsupport.ru/showpost....&postcount=130
? Breakout - https://vborg.vbsupport.ru/showpost....&postcount=350
? Target - https://vborg.vbsupport.ru/showpost....&postcount=359
? Maeda Path - https://vborg.vbsupport.ru/showpost....&postcount=469
? Helicopter - https://vborg.vbsupport.ru/showpost....&postcount=504
? Curveball - https://vborg.vbsupport.ru/showpost....&postcount=506
? Miniclip Snake - https://vborg.vbsupport.ru/showpost....&postcount=537
? Towerball - https://vborg.vbsupport.ru/showpost....39&postcount=7
? Alien Clones - https://vborg.vbsupport.ru/showpost....3&postcount=12
? Penguin Bashing - https://vborg.vbsupport.ru/showpost....9&postcount=72
? Mars Rover - https://vborg.vbsupport.ru/showpost....&postcount=109
? Disco Racer - https://vborg.vbsupport.ru/showpost....&postcount=138
? Joust - https://vborg.vbsupport.ru/showpost....&postcount=144
? Hexxagon - https://vborg.vbsupport.ru/showpost....&postcount=938
? Monkey Lander - http://www.v3arcade.com/play/showthread.php?t=55
? Pingu Slap - http://www.v3arcade.com/play/showthread.php?t=53
? Bloody Pingu - https://vborg.vbsupport.ru/showpost....&postcount=295
? Radial Snake - https://vborg.vbsupport.ru/showpost....&postcount=300
? Kill Kenny - https://vborg.vbsupport.ru/showpost....&postcount=304
? Alien Attack - https://vborg.vbsupport.ru/showpost....&postcount=314
? Ron North's Jewels - https://vborg.vbsupport.ru/showpost....&postcount=329
? KickUps - https://vborg.vbsupport.ru/showpost....&postcount=363
? Altex - https://vborg.vbsupport.ru/showpost....&postcount=403
? Enemy Shooting - https://vborg.vbsupport.ru/showpost....&postcount=403
? Jail Break - https://vborg.vbsupport.ru/showpost....&postcount=403
? Snow Paul - https://vborg.vbsupport.ru/showpost....&postcount=403
? Space Hunter - https://vborg.vbsupport.ru/showpost....&postcount=403
? Plasmanaut on Fire - https://vborg.vbsupport.ru/showpost....&postcount=443
? Simpsons Shooter - https://vborg.vbsupport.ru/showpost....&postcount=447
? Plasmanout V2 - https://vborg.vbsupport.ru/showpost....&postcount=464
? Pinball - http://www.v3arcade.com/play/showthread.php?t=182
? Juggler - http://www.v3arcade.com/play/showthread.php?t=207
? Starship Legend - http://www.v3arcade.com/play/showthread.php?t=208
? Aim & Fire - http://www.v3arcade.com/play/showthread.php?t=206
? Plops - http://www.v3arcade.com/play/showthread.php?t=184
? Tie Fighter Shooter - https://vborg.vbsupport.ru/attachmen...chmentid=17650
? Witch Hunt - https://vborg.vbsupport.ru/attachmen...chmentid=17651
Reply With Quote
  #72  
Old 01-26-2004, 01:35 AM
John's Avatar
John John is offline
 
Join Date: Mar 2002
Location: Norwich, UK
Posts: 1,543
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

New Game: Penguin Bashing

I think we all know this one

Make sure you upgrade to the latest version of the Arcade, v1.01. Simply download the new zip and overwrite the files.
Attached Images
File Type: gif screen.gif (41.4 KB, 0 views)
Attached Files
File Type: zip v3 Arcade - Penguin Bashing.zip (199.9 KB, 3137 views)
Reply With Quote
  #73  
Old 01-26-2004, 01:51 AM
sonic3d's Avatar
sonic3d sonic3d is offline
 
Join Date: Jan 2002
Location: Chicago
Posts: 301
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

i was waiting for this game. woohoo

l8er
sonic
Reply With Quote
  #74  
Old 01-26-2004, 02:16 AM
Alien's Avatar
Alien Alien is offline
 
Join Date: Oct 2001
Posts: 827
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

This game is awesome, been playing it for a week and so happy it came out for the arcade...

Bug found with Penguin Bashing game, however!

If you have a negative score (say, -563) it will not submit.. Won't submit a "0" score either. Maybe this is by design (which I don't mind whatsoever!) however if you click 'try again' after your bad score and get a GREAT score that is POSITIVE it will STILL not let you submit the score... Did I find something, or do I have gremlins?

-Jason
Reply With Quote
  #75  
Old 01-26-2004, 02:21 AM
sonic3d's Avatar
sonic3d sonic3d is offline
 
Join Date: Jan 2002
Location: Chicago
Posts: 301
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Alien
This game is awesome, been playing it for a week and so happy it came out for the arcade...

Bug found with Penguin Bashing game, however!

If you have a negative score (say, -563) it will not submit.. Won't submit a "0" score either. Maybe this is by design (which I don't mind whatsoever!) however if you click 'try again' after your bad score and get a GREAT score that is POSITIVE it will STILL not let you submit the score... Did I find something, or do I have gremlins?

-Jason
i just did that and it worked for me. :P
i had a -563 and when i submitted it i got a zero.
then i had -563 and tried agian, i got a positive and i submitted and it worked.

l8er
sonic
Reply With Quote
  #76  
Old 01-26-2004, 02:31 AM
Alien's Avatar
Alien Alien is offline
 
Join Date: Oct 2001
Posts: 827
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I'm really hoping it was just a fluke.. Trying to have it occur again...
Reply With Quote
  #77  
Old 01-26-2004, 03:08 AM
eXtremeTim eXtremeTim is offline
 
Join Date: Jun 2002
Location: eXtremewebtech.com
Posts: 1,201
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Any tricks to get him to go furthurer?
Reply With Quote
  #78  
Old 01-26-2004, 03:17 AM
AutomatikStudio's Avatar
AutomatikStudio AutomatikStudio is offline
 
Join Date: Dec 2003
Posts: 229
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

This game was huge popular on my old arcade. It would nice if somebody could modify it. It would defenitely need a "submit" button. Anywho:
http://www.flashkit.com/movies/Games...8099/index.php
Reply With Quote
  #79  
Old 01-26-2004, 07:14 AM
mini2 mini2 is offline
 
Join Date: Nov 2001
Posts: 114
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

What's the chances of someone smarter than I making Centipede?
Reply With Quote
  #80  
Old 01-26-2004, 07:42 AM
zeeg99 zeeg99 is offline
 
Join Date: Jan 2004
Posts: 31
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Yes, Yes, I'm a nub with flash, what I don't understand is "Create a new movie"...

Do I combine it with the other one?

I think i figured it out except I don't get what you're saying there... am I supposed to do something after inserting blah into clip 1..
Reply With Quote
  #81  
Old 01-26-2004, 07:54 AM
BillaBongUSA BillaBongUSA is offline
 
Join Date: Mar 2002
Posts: 103
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

The instructions say to "Create a new movie clip," which you can do by going to Insert >> New Symbol. Then, to my understanding, you just create a new layer for it in Scene 1 (or whatever it's titled), and make sure that it spans across the entire movie.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:18 AM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2024, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.04956 seconds
  • Memory Usage 2,353KB
  • Queries Executed 26 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (2)bbcode_code
  • (1)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_article
  • (1)navbar
  • (4)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (3)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (2)postbit_attachment
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • postbit_attachment
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete