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RPG Integration Hack /w Battle (BETA) Details »»
RPG Integration Hack /w Battle (BETA)
Version: 1.00, by Bitsys Bitsys is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-05-2002 Last Update: Never Installs: 278
Is in Beta Stage  
No support by the author.

RPG Integration Hack BETA by Bitsys
(vBulletin versions 2.2.6?, 2.2.7, 2.2.8, 2.2.9, and 2.3.0)

This hack combines several RPG hacks into one and adds a battle hack. The hacks included in this hack are:

In addition to re-releasing thse hacks, I have added features to all of them (or else there would be no point in re-releasing).
  • The RPG hacks are now all editable via the admin control panel.
  • The itemshop has been somewhat optimized and some fixes are included that reduce queries in showthread.php and itemshop.php . Also, Lesane's Store Hack has been integrated with the Itemshop. This can be toggled in the admin cp.

This means that the RPG hacks are database driven and have been partially integrated with the Itemshop. This was necessary in order to make a battle hack, which is also included.

Since most people are familiar with the RPG and Itemshop hacks, I will give a brief description of the Battle hack. If you want more information about either of the other two hacks, then refer to their original posts or download the .zip file and read the "readme.txt". If you are a visual learner, then you can scroll down to the second post in this thread, which contains the pictures of all of these hacks.


Battle Features:
  • The battle format is turn-based.
  • HP, AP, PP, and MA are automatically deducted based on what action a user takes, the damage dealt to an opponent, etc.
  • Opponents in battle can use spells, one-handed weapons, two-handed weapons, shields, potions, or their fists.
  • A battle is over when a combatant dies, retreats, or there is a draw. Battles can also be ended via the admin control panel.
  • A wager can be set on a battle. Whoever wins the battle recieves the amount of money as specified in the wager. Outside bets are not supported yet.
  • Battles can be either public or private, as determined by the admin control panel. If private, battles require a password and battles can not be browsed. If public, then any user can view any battle, but only the original combatants can fight.
  • The results of a battle can be posted into a designated "Battle" forum, as specified in the admin control panel.
  • Inactive battles can be pruned.

Getting started with the battle hack:
  • In order to get items to disply in the item shop, you must select which items go with which RPG Type in the "Edit Item Type" Menu of the admin cp.
  • In order to assign which weapon categories do what kind of damage in battle, you must go to the "Edit Category" link located in the "Edit Items" menu of the admin cp. Select a Battle type for the category and save changes.
  • In order to do damage to your opponent when in battle, you must assign the amount of damage each weapon does in the "Edit Items" menu of the admin cp. The default damage is set to 0. The same principle goes for armor, potions, spells, shields, etc.
Please refer to the screenshots or "readme.txt" for more information.


Why is this a BETA hack?

I have tested the installation of this hack on vBulletin versions 2.2.7, 2.2.8, 2.2.9, and 2.3.0. However, because of the scale of this hack, there is plenty of room for errors. Therefore I am making the following disclaimer while this hack is in the BETA stage:


WARNINGS:
  • Do not install this hack on a production board. Please keep this hack, while in the BETA stage, to a test board. The reason for not installing this on a production board is that I cannot provide upgrade instructions for going from one version of the beta hack to the next version of the beta hack. Also, this hack does not have an un-install script yet. So please remember, if you decide to install this on a production board, you are doing so at your own risk.
  • Do not apply this hack if you already have ANY of the included hacks installed. Please refer to the list at the top to see if you have any of the conflicting hacks installed. Since I am asking that you install this on a test board right now, this should not be a problem since you can re-install a fresh copy of vBulletin in under 5 minutes, as a test board of course.
  • There is currently no upgrade script for installing this over any of the included hacks. I will make one when this beta is completed.
  • If you choose to install the postbit features, then an additional query will be added to showthread.php. This query is a SELECT COUNT(*) query and adds around .001 seconds to the page generation. If you don't like the idea of adding an additional query to showthread.php, then you have the option of not installing that part of the hack. See the install file for more information.


Miscellaneous:

The beta of this hack is free. The full/final release will also be free.

All installation instructions and credits are included in the attachment. If you find a bug or have problems, feel free to post them here and I will try to fix them. Please read the included readme file if you have questions. If you can't find the answer, then post your question here and I will answer it.

All hacks included in this hack have been re-released with permission of their original creators.

Screenshots are in the second post of this thread.


Installation:

Installation instructions are included in the .zip file.


ACKK! I NEED HELP!!!

If you are having trouble and need some help, please refer to the help documentation included in the .zip file. It is located in the "extra" directory.

If you need help and you have already installed the hack, make sure you check the RPG Manual link in the admin cp. Also, make sure you read the FAQ included with the manual.

MY THREADS STOPPED DISPLAYING CORRECTLY!!!
See if you are experiencing one of the following symptoms:
  • All of my users are being labeled as "Guest" in the postbit template.
  • No posts are showing up.
  • None of the RPG variables will display in the postbit. The element/gender/class images are broken.
  • I get database errors when I go to showthread.php

If you are experiencing one or more of the above problems, then your showthread.php file was not edited correctly by the installer. This problem usually occurs on boards with other hacks installed that modify the queries in showthread.php. Please go to https://vborg.vbsupport.ru/showpost....postcount=2261 and follow the instructions there.


Add-ons:
The following add-ons are not included in the default installation. You must apply these add-ons after you have installed the hack successfully.

Member profile add-on
This add-on let's you display the user's RPG Stats in their member profile. See the .zip file for the add-on. It is located in the "Member Profile Add-on" directory.

Auto-update stats after posting
This add-on automatically updates the user's stats after they make a post, instead of having to click on the update stats button in the user cp. This add-on involves 2 file edits. The add-on is located at https://vborg.vbsupport.ru/showthrea...452#post356452

Donation Queue by Darkwaltz4
Moderate all Donations. See Who is Donating to Who. All Donations go through Admins or Mods. The add-on is located at https://vborg.vbsupport.ru/showthrea...652#post408652

Battle Background Midi System by Darkwaltz4
Full control over the music that plays during your battles! The add-on is located at https://vborg.vbsupport.ru/showthrea...530#post410530

Randomized First Turn Addon by Moreliator
"The following code gives the challenger a 33% chance to start the battle and the challenged person a 66% chance. Works quite well. I also included instructions on how to display "Determining..." on the battle.php browse page, that way people won't decline a challenge if they see they aren't going first. ". The add-on is located at https://vborg.vbsupport.ru/showthrea...614#post410614

Lock RPG Options at a Specified Level Addon by Moreliator
This addon allows you to lock all users' RPG options in their USER CP when they reach a certain level. This add-on is located at https://vborg.vbsupport.ru/showthrea...111#post411111

Personal Shop Items Have Battle Bonuses by Triade
The original personal shop, allows to have an item the don't do nothing in battle. With this add-on, you can build items with bonus in battle (the bonus is in the attack now). This add-on is located at https://vborg.vbsupport.ru/showthrea...328#post426328

Challengable Option by Darkwaltz4
Allows users to set themselves against recieving battle challenges. This add-on can be found at https://vborg.vbsupport.ru/showthrea...143#post411143


Contact Info:
Bitsys
Email: bitsys AT mail DOT com
PM me for a faster response. I prefer PMs.

~~~~~~~~~~~~
Update 09/04/03 @ 1:46pm
v0.68c

Battle debug messages were accidentally left on.
Minor shield bug was fixed in battlefight.php (Thanks Telchar).

Re-upload battleupdate.php and battlefight.php.

The new .zip file is located at the bottom of this post.


Finally, here is the .zip file (v0.68c):

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #352  
Old 12-28-2002, 12:53 PM
Strider Xero Strider Xero is offline
 
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The races you can add yourself. You did see that in your AdminCP right??
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  #353  
Old 12-28-2002, 12:56 PM
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Xyphen Xyphen is offline
 
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Another Great Addition could be, users can make thier clans the when you join a clan, it displays your clan on your profile, every clan has a Icon(Avatar) and a Little Description which is displayed on the user profile. All Clans must be approved by admins. Just another idea..
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  #354  
Old 12-28-2002, 12:58 PM
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Xyphen Xyphen is offline
 
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here is a screenshot of what it should look like in the user profile, and sry, i didnt know about adding races, lol...
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  #355  
Old 12-28-2002, 01:02 PM
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Kevorkian Kevorkian is offline
 
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someone can post me a simple postbit idea for signature?
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  #356  
Old 12-28-2002, 02:30 PM
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Bitsys Bitsys is offline
 
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Wow, I see the ideas were just flowing last night

mr e:
Here is how damage is calculated based on your weapon:
$damagedone = ($weapon[damage] + $uregatt) * $anger + $bonusattack - $armor - $oregdef + $uspeed % 50 + 1;

Where
$weapon[damage] = the 'buff' of the weapon that determines how much damage it does.
$uregatt = The attacker's regular attack
$anger = the anger percentage (1 if the user is not angry, 1.1 if the user is at 100% AP)
$bonusattack = The amount of bonus damage given to the attacker by "persistent modifier" items. Persistent Modifier items are any items that give + to Att, + to Def, or + to Att and Def in the item's category. On my board, we made Ring items always give to attack.
$armor = the defender's total armor, including + to Def items.
$oregdef = the defender's regular defense
$uspeed = the attacker's speed
$damagedone = the total damage done to the defender by the attacker.

This formula will change. I will take out speed and use that and evade for calculating the chance to hit. Currently, chance to hit is 9 out of 10 times and is statically defined.

Here is how the damage is calculated based on the spell:
$damagedone = $spell[damage] + $umagicatt - $omagicdef;

Where:
$spell[damage] = the 'buff' or damage assigned to that spell.
$umagicatt = the attacker's magic attack
$omagicdef = the defender's magic defense
$damagedone = the total damage done by the spell to the defender by the attacker

Armor is not taken in to account when spells are used. From the first formula, you can see how armor is affected.



mr e (second post):
The next version now has the text boxes in the admin cp in the same order.

I will think about the element modifiers on weapons a little more.

The reason you can buy items when you are in battle is because this is a beta and people often forget to buy weapons before they go in to battle. To make it easier, I allowed people to buy items while in battle tot test potions etc. In the final version, you will not be allowed to buy items while in battle.



Strider Xero:
Read the formula above to see how damage is calculated.

If I were to make them permanent, then user's could not update their stats. If they can't update their stats, then they can't gain levels. I am not sure about how to make the changes permanent, but I am open to any ideas you have.



Strider Xero (second post):
There is an INCOMPLETE manual attached to the bottom of this post. It is in HTML format and has a quick-link index at the top. I am about 50% done with it. I think you will find parts of it useful, however I don't advise that you read the whole thing straight through. Instead, click on the topic that you are interested in and it will give a detailed explanation of everything about that topic. If you have any suggestions, then let me know.



AViO 07:
Yes, I will change it.



AViO 07 (second post):
Included in version 0.57 was a file called "Flip Code". In this file there is code that flips an image given to it. If you know php, then you can open up battlefight.php and play around with it.



AViO 07 (third post):
I will work on adding the profile variables. It won't be installed by default, but I will make a short add-on file that does it.



AViO 07 (fourth post):
Hmm, the clan idea sounds like an addon. I will think about it.



Kevorkian:
If you want a sample postbit to display the RPG/Itemshop/Battle stuff, then the .zip file includes a sample postbit. Look in the file called "sample postbit.txt". Copy the contents of that file into your postbit template just below "Posts: $post[posts]".


Finally, here is the INCOMPLETE manual. You can find the same information in multiple places, making it easier to locate what you want. Do not read straight through, as it does not have any flow. Instead, use the index to browse a topic of interest. Feedback is welcomed.
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  #357  
Old 12-28-2002, 02:37 PM
Strider Xero Strider Xero is offline
 
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Wow...hey bitsy's thanks for replying to everyone including me...from the look of the post, it must have taken forever. geez everyone, isn't he just a great guy!!??
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  #358  
Old 12-28-2002, 03:15 PM
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Kevorkian Kevorkian is offline
 
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ok thanks ^_^ *clik install*
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  #359  
Old 12-28-2002, 04:18 PM
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mr e mr e is offline
 
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wow thanks
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  #360  
Old 12-28-2002, 04:53 PM
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geniuscrew geniuscrew is offline
 
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Yeah, Bitsys is a great guy

PS. Will a *new* spells system/add-on/thing be easy to implement? I could do with it...
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  #361  
Old 12-28-2002, 07:01 PM
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Xyphen Xyphen is offline
 
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Bitsys, the flip code thing I don't know how to make it work..
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