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RPG Integration Hack /w Battle (BETA) Details »»
RPG Integration Hack /w Battle (BETA)
Version: 1.00, by Bitsys Bitsys is offline
Developer Last Online: Nov 2023 Show Printable Version Email this Page

Version: 2.2.x Rating:
Released: 12-05-2002 Last Update: Never Installs: 278
Is in Beta Stage  
No support by the author.

RPG Integration Hack BETA by Bitsys
(vBulletin versions 2.2.6?, 2.2.7, 2.2.8, 2.2.9, and 2.3.0)

This hack combines several RPG hacks into one and adds a battle hack. The hacks included in this hack are:

In addition to re-releasing thse hacks, I have added features to all of them (or else there would be no point in re-releasing).
  • The RPG hacks are now all editable via the admin control panel.
  • The itemshop has been somewhat optimized and some fixes are included that reduce queries in showthread.php and itemshop.php . Also, Lesane's Store Hack has been integrated with the Itemshop. This can be toggled in the admin cp.

This means that the RPG hacks are database driven and have been partially integrated with the Itemshop. This was necessary in order to make a battle hack, which is also included.

Since most people are familiar with the RPG and Itemshop hacks, I will give a brief description of the Battle hack. If you want more information about either of the other two hacks, then refer to their original posts or download the .zip file and read the "readme.txt". If you are a visual learner, then you can scroll down to the second post in this thread, which contains the pictures of all of these hacks.


Battle Features:
  • The battle format is turn-based.
  • HP, AP, PP, and MA are automatically deducted based on what action a user takes, the damage dealt to an opponent, etc.
  • Opponents in battle can use spells, one-handed weapons, two-handed weapons, shields, potions, or their fists.
  • A battle is over when a combatant dies, retreats, or there is a draw. Battles can also be ended via the admin control panel.
  • A wager can be set on a battle. Whoever wins the battle recieves the amount of money as specified in the wager. Outside bets are not supported yet.
  • Battles can be either public or private, as determined by the admin control panel. If private, battles require a password and battles can not be browsed. If public, then any user can view any battle, but only the original combatants can fight.
  • The results of a battle can be posted into a designated "Battle" forum, as specified in the admin control panel.
  • Inactive battles can be pruned.

Getting started with the battle hack:
  • In order to get items to disply in the item shop, you must select which items go with which RPG Type in the "Edit Item Type" Menu of the admin cp.
  • In order to assign which weapon categories do what kind of damage in battle, you must go to the "Edit Category" link located in the "Edit Items" menu of the admin cp. Select a Battle type for the category and save changes.
  • In order to do damage to your opponent when in battle, you must assign the amount of damage each weapon does in the "Edit Items" menu of the admin cp. The default damage is set to 0. The same principle goes for armor, potions, spells, shields, etc.
Please refer to the screenshots or "readme.txt" for more information.


Why is this a BETA hack?

I have tested the installation of this hack on vBulletin versions 2.2.7, 2.2.8, 2.2.9, and 2.3.0. However, because of the scale of this hack, there is plenty of room for errors. Therefore I am making the following disclaimer while this hack is in the BETA stage:


WARNINGS:
  • Do not install this hack on a production board. Please keep this hack, while in the BETA stage, to a test board. The reason for not installing this on a production board is that I cannot provide upgrade instructions for going from one version of the beta hack to the next version of the beta hack. Also, this hack does not have an un-install script yet. So please remember, if you decide to install this on a production board, you are doing so at your own risk.
  • Do not apply this hack if you already have ANY of the included hacks installed. Please refer to the list at the top to see if you have any of the conflicting hacks installed. Since I am asking that you install this on a test board right now, this should not be a problem since you can re-install a fresh copy of vBulletin in under 5 minutes, as a test board of course.
  • There is currently no upgrade script for installing this over any of the included hacks. I will make one when this beta is completed.
  • If you choose to install the postbit features, then an additional query will be added to showthread.php. This query is a SELECT COUNT(*) query and adds around .001 seconds to the page generation. If you don't like the idea of adding an additional query to showthread.php, then you have the option of not installing that part of the hack. See the install file for more information.


Miscellaneous:

The beta of this hack is free. The full/final release will also be free.

All installation instructions and credits are included in the attachment. If you find a bug or have problems, feel free to post them here and I will try to fix them. Please read the included readme file if you have questions. If you can't find the answer, then post your question here and I will answer it.

All hacks included in this hack have been re-released with permission of their original creators.

Screenshots are in the second post of this thread.


Installation:

Installation instructions are included in the .zip file.


ACKK! I NEED HELP!!!

If you are having trouble and need some help, please refer to the help documentation included in the .zip file. It is located in the "extra" directory.

If you need help and you have already installed the hack, make sure you check the RPG Manual link in the admin cp. Also, make sure you read the FAQ included with the manual.

MY THREADS STOPPED DISPLAYING CORRECTLY!!!
See if you are experiencing one of the following symptoms:
  • All of my users are being labeled as "Guest" in the postbit template.
  • No posts are showing up.
  • None of the RPG variables will display in the postbit. The element/gender/class images are broken.
  • I get database errors when I go to showthread.php

If you are experiencing one or more of the above problems, then your showthread.php file was not edited correctly by the installer. This problem usually occurs on boards with other hacks installed that modify the queries in showthread.php. Please go to https://vborg.vbsupport.ru/showpost....postcount=2261 and follow the instructions there.


Add-ons:
The following add-ons are not included in the default installation. You must apply these add-ons after you have installed the hack successfully.

Member profile add-on
This add-on let's you display the user's RPG Stats in their member profile. See the .zip file for the add-on. It is located in the "Member Profile Add-on" directory.

Auto-update stats after posting
This add-on automatically updates the user's stats after they make a post, instead of having to click on the update stats button in the user cp. This add-on involves 2 file edits. The add-on is located at https://vborg.vbsupport.ru/showthrea...452#post356452

Donation Queue by Darkwaltz4
Moderate all Donations. See Who is Donating to Who. All Donations go through Admins or Mods. The add-on is located at https://vborg.vbsupport.ru/showthrea...652#post408652

Battle Background Midi System by Darkwaltz4
Full control over the music that plays during your battles! The add-on is located at https://vborg.vbsupport.ru/showthrea...530#post410530

Randomized First Turn Addon by Moreliator
"The following code gives the challenger a 33% chance to start the battle and the challenged person a 66% chance. Works quite well. I also included instructions on how to display "Determining..." on the battle.php browse page, that way people won't decline a challenge if they see they aren't going first. ". The add-on is located at https://vborg.vbsupport.ru/showthrea...614#post410614

Lock RPG Options at a Specified Level Addon by Moreliator
This addon allows you to lock all users' RPG options in their USER CP when they reach a certain level. This add-on is located at https://vborg.vbsupport.ru/showthrea...111#post411111

Personal Shop Items Have Battle Bonuses by Triade
The original personal shop, allows to have an item the don't do nothing in battle. With this add-on, you can build items with bonus in battle (the bonus is in the attack now). This add-on is located at https://vborg.vbsupport.ru/showthrea...328#post426328

Challengable Option by Darkwaltz4
Allows users to set themselves against recieving battle challenges. This add-on can be found at https://vborg.vbsupport.ru/showthrea...143#post411143


Contact Info:
Bitsys
Email: bitsys AT mail DOT com
PM me for a faster response. I prefer PMs.

~~~~~~~~~~~~
Update 09/04/03 @ 1:46pm
v0.68c

Battle debug messages were accidentally left on.
Minor shield bug was fixed in battlefight.php (Thanks Telchar).

Re-upload battleupdate.php and battlefight.php.

The new .zip file is located at the bottom of this post.


Finally, here is the .zip file (v0.68c):

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #332  
Old 12-27-2002, 12:26 AM
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Mrpolish Mrpolish is offline
 
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How i can change the interest rate in the bank and does it even work ?
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  #333  
Old 12-27-2002, 02:58 AM
Strider Xero Strider Xero is offline
 
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I have an idea for a the item shop. Is there any way to make "special" weapons? Meaning, if I used a Lightning type weapon on a person that was a Water elemental, it would cause more damage to that specific element? Other examples would include if I used a Fire-type armor and my enemy tried to use the Flame sword on me, I would be impervious since its the same element. Catch my drift? I think it would be a good feature to have...but might be a bit complicated. Just a thought =)
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  #334  
Old 12-27-2002, 08:55 AM
Herman Herman is offline
 
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You might want to place the users facing each other. The images, I mean. It sort of loses effect when they both look left. Just put a simple code, that makes the left image flip.
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  #335  
Old 12-27-2002, 03:43 PM
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Bitsys Bitsys is offline
 
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AViO 07:
Final Release is pretty close.


Mrpolish:
https://vborg.vbsupport.ru/showthrea...155#post300155 from the original Itemshop Thread provides a good explanation of how to change the interest for the bank.

Strider Xero:
I understand what you are saying, but implementation sounds like a nightmare Maybe later.

Herman:
The problem with this is that not all of the images are facing the incorrect direction. In order for this to work perfectly, you would have to specify which way the image is facing for each image and then do the appropriate mirror image if it is facing in the wrong direction. I will include image mirroring code in a text file for you to experiment with in version 0.57 (which should be released today).

If all goes well, version 0.57 will be the last version before release.
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  #336  
Old 12-27-2002, 05:01 PM
VeoMorphine VeoMorphine is offline
 
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Sounds great bitsys.

One idea. How about Limit brake or Special moves.

So when you do it, it takes mana,(or you can only do it when your AP is 100%) and it add's like 5% damage. You can make and edit moves from the admin cp. It shouldnt be to hard to put in i think.
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  #337  
Old 12-27-2002, 08:01 PM
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Bitsys Bitsys is offline
 
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Quote:
Originally posted by VeoMorphine
Sounds great bitsys.

One idea. How about Limit brake or Special moves.

So when you do it, it takes mana,(or you can only do it when your AP is 100%) and it add's like 5% damage. You can make and edit moves from the admin cp. It shouldnt be to hard to put in i think.
If I were to add special moves, I would be more inclined to make them take away from PP rather than from MA. Also, it would make sense to make a training school of sorts in which only certain classes or races could learn certain techniques. But, I have no plans to include that in the final version.
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  #338  
Old 12-28-2002, 12:25 AM
Riddel Riddel is offline
 
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umm question - how do you set items to subtract from MA when used?
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  #339  
Old 12-28-2002, 01:47 AM
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Bitsys Bitsys is offline
 
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Quote:
Originally posted by Riddel
umm question - how do you set items to subtract from MA when used?
That is automatically calculated based on the item's cost and the item's damage as well as the user's magic attack. Only spells subtract from MA.
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  #340  
Old 12-28-2002, 02:45 AM
Riddel Riddel is offline
 
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hmm I have one attacking spell that costs 5000 points to buy, causes 500 pts of damage, and it costs 0 ma consistantly. Am I doing something wrong?
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  #341  
Old 12-28-2002, 02:46 AM
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Bitsys Bitsys is offline
 
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Here is version 0.57. The upgraded .zip file is located in the first post.

Bug Fixes:
  • Instead of displaying the battle screen when users are not logged in, it displays the show no permission page. Also, COPPA or Users Awaiting E-mail Confirmation cannot use the battle hack.
  • Typos
  • Inifite loop in postbit when the items_user database is incorrect or not correctly populated.
  • Pressing back and re-submitting a battle reply no longer leaves a blank message when the battle state is greater than 4 (over or in draw stage).
  • Reduced itemshop query count by one.
  • Point Field in Itemshop options is now 8 characters long, instead of 6.

New Feature:
In the admin cp, under the RPG heading, there is now a link called "Edit Users". After clicking the link, you are taken to a simple search page in which you enter the username and/or the userid you wish to edit. Once there, you can edit the major RPG settings for any user, including Max and Current stats as well as alignment, race, class, battle stats, etc. See the picture attached to this post for more information.

Included in this version is an upgrade file for going from .56 to .57. It is 3 steps long and should take around 7 minutes.

Also included in this version is a short text file for Herman that can be used in battlefight.php to reverse the direction of images. The file is called "Flip Code.txt".NOTE: The code in that file has NOT been tested nor is the code mine. It is primarily for Herman, since he asked for it and anyone else who would like to experiment with it. Use at your own risk.

If all goes well with this version, then I will finish the uninstall file and release the final version soon after. Thanks again for testing
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