Version: 1.00, by Madacc
Developer Last Online: Jan 2011
Version: 2.3.x
Rating:
Released: 02-16-2004
Last Update: Never
Installs: 5
Is in Beta Stage
No support by the author.
Here's a hack I made in a few days. Basically, this hack allows you to roll dice in a thread. This will be a great addition to many RPG and D&D style boards, but will also work great for really any board that wants a fun dice rolling system. It is very secure, and this was tested by many of our members. As far as I know, there is no way to cheat this system or rig your roll.
NOTE: Boards that allow HTML in threads will be vunerable to cheaters. This system displays a unique HTML style border that cannot be created in threads when HTML is not allowed. If it is allowed, people could copy the exact look of the post and it would be impossible to tell the difference between a real roll and a rigged roll.
This is my first hack so go easy on me.
This hack should only take about 10 minutes to install. It's pretty quick.
To roll the dice, use the following syntax as your post: /roll <low number> <high number>
Here's an example dice roll:
/roll 200 500
Make sure to include nothing else in your post or you'll get an error. I hope you enjoy this hack!
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This modification may not be copied, reproduced or published elsewhere without author's permission.
But you see, if the rules stated to roll a d20, and they typed /roll 18 20 the message would state:
-------------------------------------------------------------
** A Magic Die is rolled by Person
** It could have been any number from 18 to 20 and it turned up a 18
-------------------------------------------------------------
And as you can see, he didn't roll correctly. Everyone can see that he rolled 18-20 which is not correct. So, if you state the ground rules, d20 = /roll 1 20 then you can easily catch bad rolls.
Any plans to make this vbb3.0 compatible?
In addition, it would be nice if the dice roll did not have to be on a post by itself. Maybe on its own line, but by itself makes it hard. Afterall, the user has to post his move in the rpg and then make a seperate post with his dice roll? A bit cumbersome.
How about if inside the post, the user puts a /roll1d6 (or something like that) on a line by itself, the system rolls a dice and makes it a seperate post that cannot be edited. This way the user can continue to edit his/her own post, but not modify the dice roll.
In addition, we might be able to set the diceroll to be posted by the user we choose (Like user: Dicebot). We make the user, and tell the hack the user id we want the rolls to be posted by.
Or, instead of using the "/roll" command, maybe an option on the "Reply to Post / New Post / Edit Post" screens to roll a dice.
Have a field for them to put in the sides of the dice and another field for how many to roll.
In addition, have a comment field so when we see the diceroll in a post, we know what it was rolled for.
If you do this, maybe have an admin option for setting which usergroups can roll dice.
Maybe an option for seperate dicerolls in the same post (with comments).
How about if inside the post, the user puts a /roll1d6 (or something like that) on a line by itself, the system rolls a dice and makes it a seperate post that cannot be edited. This way the user can continue to edit his/her own post, but not modify the dice roll.
In addition, we might be able to set the diceroll to be posted by the user we choose (Like user: Dicebot). We make the user, and tell the hack the user id we want the rolls to be posted by.
Or, instead of using the "/roll" command, maybe an option on the "Reply to Post / New Post / Edit Post" screens to roll a dice.
Have a field for them to put in the sides of the dice and another field for how many to roll.
In addition, have a comment field so when we see the diceroll in a post, we know what it was rolled for.
If you do this, maybe have an admin option for setting which usergroups can roll dice.
Maybe an option for seperate dicerolls in the same post (with comments).
Cool?
Don't worry, I'm almost done and the system is 100% more solid and fool proof than the previous. It's now an option when you go to post, with text boxes, and it's unedittable (stores the dice roll in the database). Should be done by tonight or tomorrow.
As one of the options when replying or posting a thread is a "Dice Roll" option. Basically there are 2 text boxes, one for the minimum roll and one for the maximum. If you enter them in with your post, you will roll the dice as part of the post, which appears above your post message. When you go to edit your post, just your message appears in your message box and it shows what you rolled where you could originally make your roll (where the option was), that way you can't edit it.
So essentially the vb3 system will feature:
- Uneditable dice rolls
- "Dotted border" style for the dice rolls, therefore as to make it hard to dupe. If you have any other anti-duping method ideas feel free to throw them out there.
- You can make a post WITH your dice roll
- Much more secure and solid