Go Back   vb.org Archive > vBulletin Modifications > Archive > vB.org Archives > vBulletin 3.6 > vBulletin 3.6 Add-ons
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
Chess Details »»
Chess
Version: 1.1.0b, by Carnage Carnage is offline
Developer Last Online: Sep 2014 Show Printable Version Email this Page

Category: Major Additions - Version: 3.6.7 Rating:
Released: 07-27-2007 Last Update: 09-05-2009 Installs: 117
Uses Plugins Template Edits
Additional Files Translations Is in Beta Stage  
No support by the author.

Chess for vbulletin.

This mod turns an existing forum into a forum for playing chess in. Members can then play games against each other as easilly as posting a new post in a regular forum.

NB: the beta version of this dosn't enforce the rules of chess so illegal moves are possible - this does have the advantage of allowing handicap matches and variations on standard chess rules.

beta

This mod is a beta mod, this means that i have all the functions working on my board however there may be unforseen problems and conflicts on different vb setups. I'm 95% confidant that there are no major isseus left in the core code, the only issues that may arrise are from the new ajax features. If this is a problem for you, you can disable the ajax features in the admin cp.

Demo

A live demo can be seen here: http://www.giveupalready.com/forumdisplay.php?f=349 (running v1.0.1 till i've time to upgrade it)

Screenshots

Screen shot shows new UI

Version History

1.1b (beta): current version
- improved user interface (if you've changed the chess template you will need to revert/apply the changes manually)
- back/forward buttons for local moves (unsaved. Full backward/forward movement will be added in a later version)
- highlight for currently selected square.

1.0.1b (beta):
- fixed a couple of misisng TABLE_PREFIX's
- fixed table spacing issue

1.0b (beta):
- forced quick reply to be enabled.
- added reset board link + javascript to reset the board without reloading.
- ajax posting of moves.
- board updates itself every 10 secs via ajax.
- added option to flip layout of board.

0.2b (beta):
- added some javascript to update piece replacments instantly.
- templates are now fully phrased.

0.1b (beta):
- added faq entries to product file
- (hopefully) improved compatablity with vbseo
- modified instal instructions to avoid potential javascript problems.
- changed version numbering scheme.

beta:
- re-exported product file to contain all the settings fields.

alpha:
- changed image paths to allow for customised images.

Known Issues

- Table sizes are inconsistant
- If min post length is greater than 7 moves wont post without a comment.

Compatability

This mod was written on vb 3.6.0 and has been tested on 3.6.7 compatablity with other versions is unknown. Reported working on 3.6.8

Instalation
  1. Backup your Database
  2. Upload images into your images directory.
  3. new for v1.0b Upload Chess.php to your main forum directory.
  4. Turn your board off.
  5. Create a new forum, browse to it and make a note of its forum id.
  6. Disable Html, bb code,smilies,[img] code and post icons in this new forum
  7. Import the chess product
  8. In the vbulletin settings change the forumid to the new forum you created. You can also change the piece colour to better match your forums style.
  9. (Optional) Create a link forum to point to the chess faq which explains how to play.
  10. Turn your board back on
  11. Click installed.

Upgrade from < 1.0b
  1. Backup your Database
  2. Upload Chess.php to your main forum directory.
  3. Import the chess product (allow overwrite must be set to yes)
  4. Check the new settings are set to your liking.

Upgrade from 1.0b
  1. Import the chess product (allow overwrite must be set to yes)

Support

As all of my boards have been upgraded to vbulletin 4, I am no longer actively maintaining any of my vb3.x mods. Free support for all of my 3.x mods is being removed from the 31st of March 2010 after this date, I will only be offering paid support for 3.x mods; downloading and usage of the mods will remain free but unsupported.

For support of 3.x mods, please pm me as I won't be checking the threads very often.

Liscense
THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

You may modify this software to suit your own purposes but may only distribute said modifications within this thread and with my approval.

Credits

Images were modified from icon files downloaded from http://www.enpassant.dk/chess/grafeng.htm

Checkers

Untill i get arround to coding and releasing a checkers game you can play checkers using this mod using the following instructions provided by one of my forum members:

Quote:
Code:
(b8,b8)(d8,d8)(f8,f8)(h8,h8)(a7,a7)(c7,c7)(e7,e7)(g7,g7)(a1,a1)(c1,c1)(e1,e1)(g1,g1)(b2,b2)(d2,d2)(f2,f2)(h2,h2)(c8,bR)(e8,bR)(g8,bR)(b7,bR)(d7,bR)(f7,bR)(h7,bR)(a6,bR)(c6,bR)(e6,bR)(g6,bR)(b1,wR)(d1,wR)(f1,wR)(a2,wR)(c2,wR)(e2,wR)(g2,wR)(b3,wR)(d3,wR)(f3,wR)(h3,wR)
Just copy the code when you are making the first post. Simple as that.

Notes:
1. When you jump a piece, you must also double-click on the piece that you jump to get rid of it. If you write out the code manually, just write the code twice. [ex: (f4,f4)]

2. To get a king piece, use the same code as you would to promote a pawn.
[ex: (a1,bK)]

3. If you double jump, please put in the full syntax and not just the finishing move. This will help your opponent see all the jumps that you made.
Custom Images

You can add image sets by uploading a gfx for each piece identified by its initial into a new directory within the /images/chess/ directory and then changing the image settings in the admincp.

If anyone has any custom image sets that they can legally distribute pm me a link and i'll link to them in this post.

Feature requests
- Leader board
- Other games (checkers, monopoly,risk, go)

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #72  
Old 07-30-2007, 02:06 PM
Mastar's Avatar
Mastar Mastar is offline
 
Join Date: Sep 2005
Posts: 680
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Carnage- View Post
the board is correct and it isn't correct - it depends on the colouring of your alt1 and alt2 colours. If alt2 is darker than alt1 the board will appear wrong...

on my board if you use the rp skin the board is correct select a different one for example the rouen skin and it appears wrong.

Maybe i could correct this by allowing the admin to switch the options for alt1 and alt2 but as i've demonstrated, this is skin specific.

Yeah forgot that boards can use different color peaces. Sorry!

Yes I think it would be a good option for admins to select.

Can't wait for the Ajax version! Good Hack!
Reply With Quote
  #73  
Old 07-30-2007, 04:40 PM
Roxie's Avatar
Roxie Roxie is offline
 
Join Date: May 2002
Location: on vb.org
Posts: 526
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Game allows illegal moves.
Reply With Quote
  #74  
Old 07-30-2007, 04:42 PM
Tulsa Tulsa is offline
 
Join Date: Jul 2005
Location: Broken Arrow, Oklahoma
Posts: 475
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Think of it as a board game, which it is. You can make illegal moves there as well but it doesn't stop you from playing. The moves made are logged, so it's easy enough to see if someone has cheated.
Reply With Quote
  #75  
Old 07-30-2007, 04:54 PM
Roxie's Avatar
Roxie Roxie is offline
 
Join Date: May 2002
Location: on vb.org
Posts: 526
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Yes, but once something is done illegally (by accident) there is no way to move back on your turn is there? You have to wait until the next turn?
Reply With Quote
  #76  
Old 07-30-2007, 05:40 PM
Cybertims Cybertims is offline
 
Join Date: Nov 2005
Location: Bedfordshire
Posts: 203
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Is the board setup the same for both players? meaning is black always at the bottom? it appears to be for me....
Reply With Quote
  #77  
Old 07-30-2007, 09:24 PM
Carnage Carnage is offline
 
Join Date: Jan 2005
Location: uk
Posts: 760
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

yeah black is always at the bottom, there have been suggestions to change this but its not a priority since you could always use the admincp options to flip the colours. (set black to white and white to black)

As for the illegal moves, yes it does allow for them if your opponant makes an illegal move you can take it back in your turn by making the reverse of their move eg they moved a knight (a4,a5) you can reverse it by doing (a5,a4)
Reply With Quote
  #78  
Old 07-31-2007, 07:37 AM
Cybertims Cybertims is offline
 
Join Date: Nov 2005
Location: Bedfordshire
Posts: 203
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

How does each player know what colour they are? Does the first player always get a specific colour?

Could each player see their colour at the bottom of their board or is that not possible?

Chers for a great MOD.
Reply With Quote
  #79  
Old 07-31-2007, 07:38 AM
ruger's Avatar
ruger ruger is offline
 
Join Date: Sep 2004
Location: Texas
Posts: 48
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Running 3.6.7 and uploaded all....looked great til I posted the first game and it wouldnt move any pawns...yet....I was able to set up the demo page just like the author!
Reply With Quote
  #80  
Old 07-31-2007, 11:46 AM
abdulla1 abdulla1 is offline
 
Join Date: Sep 2006
Posts: 87
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

cant wait for the ajax,

and if possible special tournement room and rating.
Reply With Quote
  #81  
Old 07-31-2007, 02:41 PM
zethon zethon is offline
 
Join Date: May 2005
Posts: 137
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

A few notes:

In Chess notation, the ranks (or rows) are numbered starting at the bottom and increase in number as they go up. You might want to conform to this standard as most seasoned Chess players will find your system backwards.

Secondly, it would be nice if posts in a game thread that were NOT moves would look like regular old posts. There's no sense in logging things that aren't actual moves.

Otherwise, I like the hack!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:54 PM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.04883 seconds
  • Memory Usage 2,322KB
  • Queries Executed 25 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (1)bbcode_code
  • (2)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (6)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (1)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete