Version: Beta 1, by Link14716
Developer Last Online: Oct 2023
Version: 3.0.3
Rating:
Released: 02-29-2004
Last Update: 11-09-2004
Installs: 61
DB Changes
Is in Beta Stage
No support by the author.
11/09/04 - Installer upgraded, nothing more.
11/05/04 8:28 PM EST: I botched the release because the important files "mysteriously" disappeared. I have updated the attachment.
11/04/04 9:00 PM EST: Changed to the Hack Installer System for installs. Just upload all the files in the upload folder and run forum/install/hack_install.php, chose Arcade Pass v3 and follow with the instructions. Should make a great replacement for the defunct HTL and the crappy TXT installer.
This is the Arcade Pass Hack v3. While it takes the name and feature set from it's predecessor, the Arcade Pass Hack 2.0 for vB2, the code has been improved, dependancies for the store removed, and the code completely re-written on vB3. The same code was then back-ported to vB2. Right now, the Arcade Pass Hack v3 supports both vB2 and vB3, and vbProArcade Beta 2 (for vB2) and the Arcade v3 (for vB3). When new versions of the arcades are released that have significantly changed code, another version of the Arcade Pass Hack v3 will be written for it.
The vB2 version contains a txt-based install as well as a vbHacker install, and the vB3 version uses the included Hack Installer System. Chose the appropriate vB version, then the appropriate arcade, and then chose the appropriate install and go from there. The arcadepass.php in the vB2 and vB3 folders must be uploaded to the root forums directory.
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What does this hack actually do, you ask? It allows you, as an administrator, to force people to either buy an arcade pass for a set amount of points (point system not included - you'll have to install one from another hack and then configure this hack to use it) or make them pay a set amount per game (setable per game), or make them pay only if they do not have an arcade pass.
This hack also features a jackpot. First, a default jackpot (amount configurable) is set up, and after each game played, the cost of the game plus another amount (configurable per game) is added to the jackpot. If the user ends up with a high enough ranking (minimum ranking configurable), then they'll get a piece of the jackpot - if they are in 3rd place they'd get 1/3 of the jackpot, if they were in 50h, they'd get 1/50th of the jackpot, etc. Once someone takes 1st place, they default jackpot is entered back in and the lucky winner gets ALL of the jackpot.
This hack currently supports the following arcade/versions:
vB2:
vbProArcade Beta 2
vB3:
v3 Arcade (1.0)
Screenshots below.
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This modification may not be copied, reproduced or published elsewhere without author's permission.
kewl, I'll looking forward to this when Futureal finishes his vb3 pro arcade thanks for working on this again I clicked install, even though I'm waiting for futureals proarcade.
Yeah, right now there are two versions, but when futureal releases the new vB2 version and the vB3 version, it'll have 4... that'll be fun to maintain.
If I set it to 0 points needed to play a game, it still doesn't show the play game link. I disabled the acrcade pass option and enabled pay per play in admincp.
Enable Arcade Passes? No
Enable Pay Per Game? Yes
And if I set Arcade Pass cost to 0, it still says "You do not have enough points for this." when I click it.
EDIT: Another thing:
Code:
Database error in vBulletin 3.0.0 Release Candidate 4:
Invalid SQL: UPDATE user SET uttpoints=uttpoints+505 WHERE userid='1'
mysql error: Unknown column 'uttpoints' in 'field list'
mysql error number: 1054
Date: Monday 01st of March 2004 09:10:09 AM
Script: http://www.pc-nerd.com/arcade.php
Happens when you finish a game and it goes to enter the score on the scoreboard. Even when the master switch is off.
EDIT: The above problem was solved by doing this query:
Code:
ALTER TABLE `user` ADD `uttpoints` BIGINT( 15 ) NOT NULL ;
However, even though my jackpot was 500, it gave me 555. And after I played the game, the jackpot reset to 525.
It works with any point system that has its point field in the user or usergroup table. So yeas. (Although it integrates more closely with the uTT Store Hack that me and Zachery will be releasing sometime soon.)