Go Back   vb.org Archive > vBulletin Modifications > vBulletin 3.8 Modifications > vBulletin 3.8 Add-ons
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools
v3 Arcade - Professional vBulletin Gaming Details »»
v3 Arcade - Professional vBulletin Gaming
Version: 2.0.3, by KW802 KW802 is offline
Developer Last Online: Nov 2021 Show Printable Version Email this Page

Category: Add-On Releases - Version: 3.8.x Rating:
Released: 02-16-2009 Last Update: 10-31-2010 Installs: 1049
DB Changes Uses Plugins Auto-Templates
Additional Files  
No support by the author.

v3 Arcade is now a member of the vBadvanced family!

http://www.vbadvanced.com/forum/showthread.php?t=47571

The support forums & data from v3Arcade.com have been merged into the vBadvanced.com site.



=================================
v3 Arcade for vBulletin
=================================

*** IMPORTANT *** Version 2.0.0 has introduced a number of changes to the various file names, phrases, templates, etcetera. If you are using any 3rd party hacks/add-ons then they may need to be updated. Feel free to check over at v3Arcade.com with any questions you might have before upgrading.

"v3 Arcade" is the premiere arcade system written specifically for vBulletin. It's coded from scratch - not a port of an older version - and because it was coded specifically for vBulletin it uses the product system for code modifications & utilizes AJAX technology throughout. Here's a brief rundown of the features in this version of v3 Arcade.
  • Supports MochiAds, v3 Arcade and IBPArcade games!
  • Download THOUSANDS of *legal* free and premium games directly from Mochi Media to your v3 Arcade installation. Earn money from people playing games on your site! With just a few mouse clicks you download games directly from within your ACP or from the Mochi Media web site. You have to check it out it to see just how easy it is.
  • Tournaments! Challenge your friends to see who the champ is!
  • Integrated arcade statistics on your user's profile pages!
  • AJAX based instant ratings, for simple to use game ratings.
  • AJAX based inline score moderation.
  • AJAX based instant game searching.
  • Tabbed, customizable categories.
  • Challenge system for one-on-one contests.
  • User-permission based settings for email/PM notification, challenge settings.
  • Streamlined viewing modes for users with lower resolutions.
  • AJAX based quick stats, for viewing statistics by passing the cursor over a username.Mass import tools for importing games in bulk.
  • Reverse and decimal based scoring.
  • Arcade-only closure with customizable message.
  • Per game criteria, allows you to control access to games by reputation, posts, registration length.
  • Postbit based awards.
  • Personalized recommendations for other games users might like, based on what they?re playing.
  • Quick stats, letting a user know how many other scores are above and below theirs.
  • Score ranking.
  • Admin customizable ?score feedback?, displays a message based on how well as user has done.
  • Numerous Admin CP settings to control things like popup opacity, maximum comment length, hover delay length, and numerous other behaviors.
  • Full admin control over the types of content allowed in comments (BB code, HTML, smilies, etc.)
  • Usergroup based access permissions.
  • Fully phrased, for each translation into other languages.
  • An ever growing collection of third party add-ons
  • A slick, professional layout.
  • Edit-free template updates!
  • User ability to specify viewing resolution while playing games.
=================================
Branding Free
=================================

All v3 Arcade installations carry and require a small "v3 Arcade" logo in the footer, as well as the text "Powered by v3 Arcade" which links to http:www.v3arcade.com. For information on legally removing the branding, please visit www.v3arcade.com.


=================================
www.v3arcade.com
=================================

If you're looking for more games, add-ons, support, tutorials, or anything Arcade related - www.v3arcade.com is the place to go.


=================================
Copyright
=================================
All code & images distributed in this zip is Copyright ?2009 CinVin, with the following exceptions:
  • class_tar.php - Credits within.
  • All games & associated images, unless otherwise noted.
=================================
Misc.
==================================================================
Add-Ons
==================================================================
Many thanks to...
=================================
  • All branding-free customers and donors, for supporting the project!
  • John, the original genius behind the v3 Arcade platform.
  • Allan, Hasann, & Tigga
  • Oblivion Knight, Snowy, & Andreas a.k.a. KirbyDE
=================================
Change Log
=================================
For the complete change log, please click here. The change log is getting too big to include inline with this thread.

Download Now

File Type: zip v3_Arcade_for_vBulletin_2_0_3_(vB3).zip (247.1 KB, 1271 views)

Screenshots

File Type: jpg ACP_Menu.jpg (6.1 KB, 0 views)
File Type: png ACP_Default_User_Settings.png (46.9 KB, 0 views)
File Type: png ACP_Game_Categories.png (58.9 KB, 0 views)
File Type: jpg ACP_Import_Games.jpg (118.0 KB, 0 views)
File Type: png ACP_Import_Games_MochiAds_Start.png (24.5 KB, 0 views)
File Type: png ACP_Maintenance.png (46.5 KB, 0 views)
File Type: jpg ACP_Manage_Games.jpg (83.2 KB, 0 views)
File Type: png ACP_Settings.png (22.4 KB, 0 views)
File Type: jpg ACP_Import_Games_MochiAds2.jpg (122.5 KB, 0 views)

Supporters / CoAuthors

Show Your Support

  • This modification may not be copied, reproduced or published elsewhere without author's permission.

Comments
  #162  
Old 03-20-2009, 01:45 PM
Biker_GA Biker_GA is offline
 
Join Date: Oct 2004
Location: Where my hat is
Posts: 829
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Why don't you just import the IPB game via the settings in v3Arcade?

AdminCP -> v3Arcade -> Game Tools
Reply With Quote
  #163  
Old 03-20-2009, 01:58 PM
KW802's Avatar
KW802 KW802 is offline
 
Join Date: Jul 2003
Location: A galaxy far, far away...
Posts: 1,450
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

@Biker_GA: Gotti is missing all of the PHP files that are normally in the .tar files. For whatever reason, he has the game's data files (swf & gif files) but not the php files needed for the installation process.

@KevinL & Helmut71: An updated converter is in the works but at this point I am asking myself if an updated converter should be released now or wait until the next major release (being worked on by Brian) is ready since that will include new functionality. Complicating matters, the /forums/arcade/gamedata folder will now be a shared folder between the two different systems. Opinions are welcome.
Reply With Quote
  #164  
Old 03-20-2009, 02:11 PM
KevinL KevinL is offline
 
Join Date: Apr 2005
Posts: 1,287
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by KW802 View Post
@KevinL & Helmut71: An updated converter is in the works but at this point I am asking myself if an updated converter should be released now or wait until the next major release (being worked on by Brian) is ready since that will include new functionality. Complicating matters, the /forums/arcade/gamedata folder will now be a shared folder between the two different systems. Opinions are welcome.
That's actually a tough call.

What would be the damage if one is released now and then an even more updated one is released with even more goodies? Just thinking out loud here haha I would like to at the very least get my members scores moved over to V3...of course the games would have to go also haha

What other goodies are we talking about in the next big release that would hold the converter up?
Reply With Quote
  #165  
Old 03-20-2009, 02:20 PM
Biker_GA Biker_GA is offline
 
Join Date: Oct 2004
Location: Where my hat is
Posts: 829
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Why worry about the scores? I reset mine every month and make the members shoot for the top spots again. **GRIN**
Reply With Quote
  #166  
Old 03-20-2009, 02:31 PM
KW802's Avatar
KW802 KW802 is offline
 
Join Date: Jul 2003
Location: A galaxy far, far away...
Posts: 1,450
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by KevinL View Post
What would be the damage if one is released now and then an even more updated one is released with even more goodies? Just thinking out loud here haha I would like to at the very least get my members scores moved over to V3...of course the games would have to go also haha
It is kind of what I am thinking... release an updated converter now (prior to the next major release of v3A) but with some cavaets.

Quote:
Originally Posted by KevinL View Post
What other goodies are we talking about in the next big release that would hold the converter up?
Brian is tackling the development from a few different fronts, the code behind, the GUI, and features. Behind the scenes, he is literally going through all of the code line-by-line to optimize it as much as possible & to standardize it to the Jelsoft coding recommendations for add-ons. That also includes moving a lot of the embedded javascript & CSS definitions to their own files and also to take better advantage of caching. For the GUI, he is working on making the templates consistent so that stuff like cell paddings (just an example!) is driven by the vB style definitions and not hard-coded. In regards to features, it is too early to give any answers yet since nothing is ever 'written in stone' until it is released, but to give some hints... Brian has a full range of products at vBadvanced to get inspriration from and both SKHMS & Oblivion Knight has given us their permission to incorporate their respective add-ons as well. So... it is safe to say that there is a pretty large pool of features being looked at. Of course everything won't make it into the first release of the next major version but the foundation will be built to keep us busy for quite some time.
Reply With Quote
  #167  
Old 03-20-2009, 02:32 PM
KW802's Avatar
KW802 KW802 is offline
 
Join Date: Jul 2003
Location: A galaxy far, far away...
Posts: 1,450
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Biker_GA View Post
Why worry about the scores? I reset mine every month and make the members shoot for the top spots again. **GRIN**
Do you do that for all users across the board? I'm thinking some type of cron job could be configured to do that for you.
Reply With Quote
  #168  
Old 03-20-2009, 02:40 PM
Biker_GA Biker_GA is offline
 
Join Date: Oct 2004
Location: Where my hat is
Posts: 829
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Thanks for reminding me. LOL I keep forgetting about setting cron jobs to do that for me. And yes, the entire arcade is reset to no scores at the beginning of each month.
Reply With Quote
  #169  
Old 03-20-2009, 03:26 PM
MetalMilitia's Avatar
MetalMilitia MetalMilitia is offline
 
Join Date: Mar 2004
Location: Minnesota
Posts: 58
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

I solved my problem....

However, In the scheduled tasks (under Arcade Tasks) - what file should that be looking at when it tries to update the arcade tasks? It dosn't seem to be updating the 'champions' and stuff.
Reply With Quote
  #170  
Old 03-20-2009, 03:26 PM
KevinL KevinL is offline
 
Join Date: Apr 2005
Posts: 1,287
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

Quote:
Originally Posted by Biker_GA View Post
Why worry about the scores? I reset mine every month and make the members shoot for the top spots again. **GRIN**
Well with ibpro I have one of the addons that every month it decreases the scores by a certain amount ( % ) that way it still makes them beatable (even to the ones who beat them haha)

But if I took them away completely every month I would get killed LOL!

Quote:
Originally Posted by KW802 View Post
It is kind of what I am thinking... release an updated converter now (prior to the next major release of v3A) but with some cavaets.

Brian is tackling the development from a few different fronts, the code behind, the GUI, and features. Behind the scenes, he is literally going through all of the code line-by-line to optimize it as much as possible & to standardize it to the Jelsoft coding recommendations for add-ons. That also includes moving a lot of the embedded javascript & CSS definitions to their own files and also to take better advantage of caching. For the GUI, he is working on making the templates consistent so that stuff like cell paddings (just an example!) is driven by the vB style definitions and not hard-coded. In regards to features, it is too early to give any answers yet since nothing is ever 'written in stone' until it is released, but to give some hints... Brian has a full range of products at vBadvanced to get inspriration from and both SKHMS & Oblivion Knight has given us their permission to incorporate their respective add-ons as well. So... it is safe to say that there is a pretty large pool of features being looked at. Of course everything won't make it into the first release of the next major version but the foundation will be built to keep us busy for quite some time.
Thanks for the reply

I don't see what would be the harm in that, as long as the new converter (with the next major release) doesn't wipe everything clean? For some reason I think I read that somewhere? But again I don't see the harm in that because I'm not coding it! haha

All those items that you mentioned are great! I really can't wait to see the updates

To see some of the ippro mods (like the one I mentioned with the scores being reduced) be added to this in the future, would be cool also.
Reply With Quote
  #171  
Old 03-20-2009, 04:06 PM
Allan's Avatar
Allan Allan is offline
 
Join Date: Jun 2003
Location: France
Posts: 1,513
Благодарил(а): 0 раз(а)
Поблагодарили: 0 раз(а) в 0 сообщениях
Default

French language for 1.0.9
Attached Files
File Type: xml product-v3arcade_1.0.9_fr.xml (163.6 KB, 13 views)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:16 AM.


Powered by vBulletin® Version 3.8.12 by vBS
Copyright ©2000 - 2025, vBulletin Solutions Inc.
X vBulletin 3.8.12 by vBS Debug Information
  • Page Generation 0.05438 seconds
  • Memory Usage 2,380KB
  • Queries Executed 27 (?)
More Information
Template Usage:
  • (1)SHOWTHREAD
  • (1)ad_footer_end
  • (1)ad_footer_start
  • (1)ad_header_end
  • (1)ad_header_logo
  • (1)ad_navbar_below
  • (1)ad_showthread_beforeqr
  • (6)bbcode_quote
  • (1)footer
  • (1)forumjump
  • (1)forumrules
  • (1)gobutton
  • (1)header
  • (1)headinclude
  • (1)modsystem_post
  • (1)navbar
  • (4)navbar_link
  • (120)option
  • (1)pagenav
  • (1)pagenav_curpage
  • (4)pagenav_pagelink
  • (3)pagenav_pagelinkrel
  • (11)post_thanks_box
  • (11)post_thanks_button
  • (1)post_thanks_javascript
  • (1)post_thanks_navbar_search
  • (11)post_thanks_postbit_info
  • (10)postbit
  • (11)postbit_attachment
  • (11)postbit_onlinestatus
  • (11)postbit_wrapper
  • (1)spacer_close
  • (1)spacer_open
  • (1)tagbit_wrapper 

Phrase Groups Available:
  • global
  • inlinemod
  • postbit
  • posting
  • reputationlevel
  • showthread
Included Files:
  • ./showthread.php
  • ./global.php
  • ./includes/init.php
  • ./includes/class_core.php
  • ./includes/config.php
  • ./includes/functions.php
  • ./includes/class_hook.php
  • ./includes/modsystem_functions.php
  • ./includes/functions_bigthree.php
  • ./includes/class_postbit.php
  • ./includes/class_bbcode.php
  • ./includes/functions_reputation.php
  • ./includes/functions_post_thanks.php 

Hooks Called:
  • init_startup
  • init_startup_session_setup_start
  • init_startup_session_setup_complete
  • cache_permissions
  • fetch_threadinfo_query
  • fetch_threadinfo
  • fetch_foruminfo
  • style_fetch
  • cache_templates
  • global_start
  • parse_templates
  • global_setup_complete
  • showthread_start
  • showthread_getinfo
  • forumjump
  • showthread_post_start
  • showthread_query_postids
  • showthread_query
  • bbcode_fetch_tags
  • bbcode_create
  • showthread_postbit_create
  • postbit_factory
  • postbit_display_start
  • post_thanks_function_post_thanks_off_start
  • post_thanks_function_post_thanks_off_end
  • post_thanks_function_fetch_thanks_start
  • post_thanks_function_fetch_thanks_end
  • post_thanks_function_thanked_already_start
  • post_thanks_function_thanked_already_end
  • fetch_musername
  • postbit_imicons
  • bbcode_parse_start
  • bbcode_parse_complete_precache
  • bbcode_parse_complete
  • postbit_attachment
  • postbit_display_complete
  • post_thanks_function_can_thank_this_post_start
  • pagenav_page
  • pagenav_complete
  • tag_fetchbit_complete
  • forumrules
  • navbits
  • navbits_complete
  • showthread_complete