The Classes/Alignments/Races/Elements are ready to go out of the box.
Items and Monsters, however, are not. Some Monsters come with pre-configured stats, and all of them come with pre-configured XP count. Items lack Buff value at the least.
The reason for any lack is because the values are different down to the individual admin. Whether s/he wants strong members, weak members, poor members, rich members, low level members, high level members, etc.
Also, if it did contain default values, 90% of my users wouldn't touch this configuration. As it is, admins have to work abit to get the RPG going, which helps familiarise them with how it works.
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