Okay since no one bothered to help me out on this one I have gone away and done the research myself. After testing punches vs any weapon with buff level 0 I can confirm that a punch is the same as buff level 0.
What this means is that unless you modify the buff levels of the weapons out of the stock installation then they will have no effect on combat.
I'm not exactly sure how the formula for damage works but I found that giving a weapon a buff level of 10 will add 10 dmg to an attack at level 1.
To do the rest of your weapons up you need to take into account a lot of factors and just fiddle aruond with different numbers. My suggestion is getting a friend to help you out and activating the monster arena. Just keep trying out different values on the same battle and go from there. Just remember that the damage has to be proportionate to the health of the users and you need to take into account how long you'd like the battles to last.
Hope this helps people a little.
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