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Originally Posted by T3MEDIA
Wow thanks for the heads up on that. I also heard flashchat uses a lot of resource power.
I dont know that to be true though.
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I have heard this as well - that FlashChat hangs and crashes with more than 20-30 concurrent users, largely because of poor flash-to-file i/o interface (though this last part has not been verified). What is known is that FlashChat tends to lag out and crash with concurrent users numbering 20-30 or so, but I'd like to see some hard data on that. Does anyone know of any FlashChat running with many concurrent users, and report on the type of performance (both in the chat room, as well as to the server)?