Ok, but i dont think thats working properly... hmm.
I have set up a Barbarian Character Class with a base attak of 50, it has an item with a Buff of 10. Does that mean the weapon does an attack of 60 or a percentage of that attack? Because he seems to be doing LESS dmg with the item than without it.
I love the script, but its this buff thing that is confusing me. Same with healing items or defense. If a item has a 60 buff does that mean it adds 60 to the already armor field? If an item potion has a buff of 50 does it mean it heals 50?
Just wondering because of the barbarian example above.
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