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Old 04-25-2005, 03:35 PM
sim tech sim tech is offline
 
Join Date: Jan 2005
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Quote:
Originally Posted by Xil Ze
hey guys...i have both

sothink swf decompiler mx '05 (swf > fla)
and flash mx '04

but, i'm a total noob at flash..so can someone pm me and try to walk me through modding a fla to work with vb? thanks
It's pretty simple...

First, you take the main file and look for the bipolar tangent, it should be located in the 2nd frame next to the beginning of the output data mode (FLA).

If it isn't then create a block BEFORE THE VAR! Make sure it's an integer or a factoid!!

After the clip as complete (before the root) you will need to look for the minime. You will need some knowledge of Flash to do this. It's usually associated next to the "laser" output string.

Once this is done you will need to go through the history file and make note of all the statements recorded by the "boosh" protocols. The boosh statements change often but the rest of the program does not seems to understand this. Boosh also outputs various statements that don't make sense... so you will have to redefine them to meet your needs.

If that is not done the gameplay will always cause problems, and the correct score will not always be displayed. This will damage the integrity of every gameplayers data storage!

Lastly, remember to modify the "game_id" and check
if the score of the game is stored as "_root.score".


-----------------------------------

It's that easy! :cross-eyed:
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