Quote:
Originally Posted by Revan
They not supposed to, because the Add Items or Add Category cannot guess what type of item you wish to add, nor can it update its choices dynamically according to what Item Type you select.
To set Spell attributes, edit the Spells category and set them to Spells (yes the same), then you will see checkboxes that allows you to set spell attributes.
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I had no idea this stuff was possible. I don't think this is in the manual.
Are all these items/potions/spells/armor, etc going to be standard, pre-installed (with attack/def levels/buff already input) in v3? That would rock.
And thanks for adding me to MSN.. look forward to seeing you online.