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Old 09-15-2004, 12:47 AM
Dyntheos Dyntheos is offline
 
Join Date: May 2002
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Just wanted to ask a question I think I've already posed but just wanted clarification.

race and class stats multiply to get a score. say a race has a 6 stat in regular attack and the class has a 10 this multiplies to get a score of 60.

Now items as I understand it are addative to that score. Therefore a sword with a 30 buff will raise the regular attack score from 60 to 90.

Is this correct?

The reason I ask this is that the top sword in your own item shop on your FF forums has a 100 buff. Now a sample character i saw on your forums which was level 21 after 20 battles, has a regular attack stat of 1820.

Now the Gunblade in your item shop is the most expensive sword and requires a level of 50 to use yet only has a 100 buff. As I understand it that sword would increase the regular attack from 1820 to 1920. A very small increase, considering that such an increase could be gained easily by leveling up twice, with a couple of battles.

Am I understanding this right that Items don't seem to have much affect when thier buffs are so low or am I reading this completely wrong?

The reason I am asking is that i am setting up an item shop now and want to set buff levels.

Also another question for level ups, it seems your characters have high hit points on your forums. The recommended setting for hit point gains is 10 per level yet at level 21 the same character I am looking at has 1325 hitpoints. Since HP are addative per level up this would mean that your level up points for HP are set in the region of 60 not 10. Is there a reason for this?

This is the reference character I am looking at off your forums.
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