Ill deal with each of these individually
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Originally Posted by deathemperor
- Synthesis
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This could very easily be doable, but first you have to explain it to me more thoroughly.
I have played FFIX so Im aware what a Synth shop IS, but not how THIS would work.
Currently the Itemshop can contain as many categories of weapons as you want, so carrying more than one weapon to synth wouldnt be a problem. Then again both those weapons would be usable in battle unless the admin set them to "Non-battle Items".
However, I could easily integrate special "Synth Items" into a store where you could buy items to use with Synth shop....
So tell me, how does it really work?
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Originally Posted by deathemperor
- Spells Shop
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Um if your talking about buying White Magic and Black Magic, thats already in the Itemshop. (Then again you can only carry as many spells as the admin generates categories for.)
If you mean you can buy all of the White Magic and Black Magic spells and use them all, this wouldnt be hard at all, BUT. It would clutter up the battle arena, as it had to list all your spells when you were to make an action.
And no, I dont know the javascript to ave it popup in a menu, so it would HAVE to become a LOOOOONG list.
Quote:
Originally Posted by deathemperor
- Ability to fight with bots
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Kinda like a Monster Arena, yea?
I believe I already said that thats coming once a more bug-free version is released on wBB
Quote:
Originally Posted by deathemperor
- Level up and gain SP (Skill points) and add it as you like but not automatically added (A Sphere Grid like FFX will be extremely great, where by you can earn points or learn skill)
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I think this would be hard... I seriously dont know how to make a Sphere Grid, as it would probably have to be integrated with Flash, which I know jack about.
This skill point stuff, I could probably do.
...yeah I got an image in my head how this would look and work....
Quote:
Originally Posted by deathemperor
- A Job Section to pick job with level requirement (this was a great feature of Bitsys' RPG)
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Ive already done something very similar for an addon for my own boards, so it should probs work, but Im very unsure about stat altering according to what Job you choose...
Probably something similar like the class system itself, with their "modifiers"....
Quote:
Originally Posted by deathemperor
- Element, Race and Alignment effects (like Fire does less damage on Ice but more on Earth...).
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Already native in the rpg mate

All the elements have weaknesses and strengths. These weaknesses are settable in the ACP.
Quote:
Originally Posted by deathemperor
- Status effects like poison/cursed/darkness/blind....affected by element or spell casting.
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This has already been pondered on by me before I knew Inferno had it, and it should probs be doable.
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Originally Posted by deathemperor
- The RPG world is useless, don't do it
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Good cos no way in unholy fook am I pissing about with php and flash together
Quote:
Originally Posted by deathemperor
- and the last: don't let the database go huge.
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Haha well I dont think it will be too huge.
The installer with all of the CURRENT dbase coding is about 58 kb.
Now. I know I said "I got a general idea" and "I think it is doable", but PLEASE dont go thinking "Ok its gonna be in there, period".
Im not a master coder, so theres always a risk that summit of this will just not work.
And also, SHOULD I be able to pull all of this off, Im very unsure about the flexibility like Admin adding new jobs and stuff...
Meh I gotta finish modding my forums, then finishing off the current rpg files to get released before I attempt any of this anyways