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Old 06-17-2003, 02:35 AM
Moreliator Moreliator is offline
 
Join Date: Feb 2003
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Alright Bitsy, I'm really close to finishing this thing out. I have ALL my items input now, but when I tested it out as admin, some of the items were appearing in the Type they were not assigned to.

Anyway, should I run the DB fix? I have 16 item categories. It turns out that for every category there seems to be another ID listed in it that shouldn't be. Theres about 8 items per category, so it ends up being about 16 items showing in one category when only 8 should show.

The only other thing I can think of that may have caused the problem is that I originally had the default category named "Normal" ... if I'm correct, any RPG Type can buy moves from this default category which I called "Normal". When I realized this, I renamed it to "All" and made a new Item Category called Normal. I'm wondering if maybe this COULD have caused a glitch? I did rename the Normal category before creating a new one though, so I really don't think that is the problem, but I thought I'd list it anyway just in case.


So should I run the DB fix? Maybe I could do some stuff in PHP My Admin to see if its really deselecting?

Thanks.

***EDIT*** Alright, further investigation shows that it is a similar problem to what happened before, with the whole "mimicing" thing. Although this time it doesn't show in the check boxes, in PHP My Admin, I checked IDs and the Item Categories seem to be getting confused. For example, the items specifically for Category/RPG Type ID 4 could be found in 14 along with the ones in 14, and vice versa. It appears this way for all items. This is almost the exact problem I had before back in the v .61 days...only way back then the checkboxes would show the error too. Oh, and is my Default ID supposed to be 1 or 0?

Another example: My default RPG type is currently ID 0. In the Itemshop, all my ID 10 type items are being treated as if they were default. I'm sure if I moved the default ID to 1, all the items for Type ID 11 would appear as default ites for any types use. I'm almost 100% sure now that the ID miz up is the problem now. Hopefully there is an easy fix as this is the last thing before i can launch the rpg for general use =/

BTW Bitsy, just another quick question. Do the "+ to def" and "+ to attack" options work? I tried them out and the opponents move never hit when I had a "+ to def" item equipped... the move either reflected and said it damaged the oppoenent, which it didn't, or the wordlet said "Opponent dealt points of damage" without a number, dealing me no harm. I'm searching the thread but I can't seem to find if you had said these two categories don't work. If not, does the armor category work? Thanks.
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