It's a difficult problem indeed Darkmeteor. Some games do have realy a gamename and url in the source that must be specified or the game will never work. Some games require an exact position of a button or scorevariable script. They load the score from a certain layer or level and if the button is not on the right spot it shall not work.
I've seen very wierd methods of launching the score data trough the game and eventualy to the point 'gameover'. Sometimes there is no scorevariable but only a small window where points are going up or down. Strange enough the small simple games are harder to modify because of that basic method of score handling. Or they have stunning mathematics inside like the Electrotank minigolf. That game checks multiple points before you can proceed and it will freeze if a variable is not correct. Horrible!
There's a pinball swf around with the name 'JungleQuest' and it's a great game but it's source shows no scorevariable and that's very strange.
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