Version 0.62 is done. Upgrade instructions are located in the upgrade folder. There are approximately 4 database queries, 4 file edits, 2 template edits, and 2 new templates. The new .zip file is in the first post.
Bugs Fixed:
All the ones I mentioned previously as being fixed in the next version. Also, some templates were adjusted to fix some visual errors.
I also fixed the bug that saint_seiya just posted a fix for. You can still do his method, they will both work.
New features (the good stuff):
- Added mr e's special classes for mods/admins.
- Added mr e's easier labels.
- Added mr e's Dual-Purpose Spell Add-On (not released before). This add-on allows you to explicitly say what a spell does. You can make a spell heal, attack, do both, or do neither.
- Added VeoMorphine's RPG CP with a few modifications.
- Added VeoMorhpine's Admin Manual. In addition, the admin manual now has a FAQ at the bottom. This FAQ should answer a lot of the most common questions.
- The reset features should now be working. I tested most of them (I think) and they worked. Please be careful with this part of the hack. It has the ability to reset major parts of the RPG.
- You can now determine the amount of MA a spell costs. You can set this to 0 or 1000, whatever you want.
- You can now determine what actions a potion will do when used in battle. You can specify that it heals the user's Ma, or the user's HP, or that it heals one and/or both of the to the Max. The amount that a potion heals (if it doesn't do a full heal) is still determined by the buff column. This is controlled in the Edit Items screen. The additional options won't appear unless the item category's battle type is set to "Potion".
- A new (and shorter) postbit is included in the RPG Manual in the Admin CP. All of the text is removed and you have to hover your cursor over different pictures in order to see what the words are. For example, when you hover over the HP bar, it says "HP: 120/130", or something like that.
If you are upgrading, then you may have to re-do the Battle Types for your Item Categories. Just click on the "Edit" link next to each category name and re-select its battle type, then click submit.
To accomodate the new features with spells and potions, the Itemshop table have been adjusted. There are now some extra columns that tell users what the spell/potion does in battle. The is also a column for spells that tells the user how much MA it costs in battle.
As always, let me know if you experience any problems.
EDIT: This hack works on version 2.3.0 as well as all the other versions previously listed.