Quote:
Originally posted by SpyGuy007
I think a little change to the itemshop is in store for another reason. For item types, two options are One-Handed and Two-Handed Weapons. However, you have to set up two different categories to sell both types. I think it would be better to be able to sell both types in one store, so a user keeps to just one weapon slot. The same goes for accessories, spells, etc. Instead of having things that must be in their own individual store for things that do + to HP, MA, PP, etc., they should all go in one store together.
I don't know if this is just a minor change or a huge alteration, but I think it would make the store more streamlined.
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Currently, two-handed and one-handed weapons do the same thing in battle.
The reason I made it so that all items in one category do the same thing in battle is so that you don't have to specify what each individual item does. That seemes tedious. It was also not a part of the original itemshop design. What you are talking about sounds more like an inventory system. Or, a system in which the user must select which items they want to use while in battle, right?
I am not sure about what you meant on the "+ to HP, MA, PP" stuff, but you can put + to HP and/or + to MA potions under the same category.
An inventory system and/or battle weapon selection system would add another level to the complexity of the current system. As such, I don't think it constitutes enough merit for change, but I am always open towards more opinions.