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Old 12-10-2002, 04:39 PM
nabeel nabeel is offline
 
Join Date: Jun 2002
Posts: 60
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Default Finished my battle system!

Woohoo! After a long break from working on it, I decided to get it done, in about a few days, I finally got it done.

Sure it's not as great as I wanted it to be, but it's only version 1

Users can challenge each other, and the person who was challenged can either accept or deny the challenge, and if they accept, the battle will take place, using equations that utilize user stats. When somone levels up, they receive skill points which they can use on increasing their individual stats, like attack, defense, speed, magic, and agility, and their global stats also move up. Leveling up is calculated through experience, the higher level you are, the harder it will be to gain experience. There are preset skill points with different classes, and some classes have advantages over others etc.

Item's bought from the Itemshop can also be used, like if you are knocked unconcious, you can only gain health by buying health from the shop, and you get money by posting..hopefully it'll help build the community. You can also buy armor, and different types of armor have different defense rating, so they help in defense

With the exception of the classes and itemshop hack (which i also heavily modified), I coded everything on my own. I'm not sure if I'm going to release it, since it's really complicated (In fact I don't even remember exactly which files I've modified and what changes I've made), I probably won't release it

I've already started working on a v2, which each class has their own set of attacks/defenses, which I planned on doing the first time around, but didn't have enough time, since I wanted to get a basic version up and running

If you get time, check it out
www.fragblast.com
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