<font size="4">OR!!!</font>
Depending on how mean you are you could get your users to gamble a number of points on one of the game, and then choose a level/score.
If that user reaches that score during that game, then they receive more points, if they fail they loose them..
Obviously each of the 5 current games have seperate scoring systems, so it would need to be customisable depending on each game, or even go as far as have multipul levels:
i.e. if on snake they choose, and get more than 50, they double the number of points, if they choose and get 150, they get triple points, etc...
The only problem I can see with this (or the whole points system) is that there are a number of diffrent points systems available, and I believe it would be prefrable to support all of them (or at least most). e.g. I'm not going to install the store hack cos I have no need for it, but I might re-install the itemshop or the gold hack).
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