Quote:
Originally Posted by Zachery
If there was a long term relationship with a developer, they'd be sending me what they had finished. I wouldn't pay more than a deposit 20%~ without getting some working code. Esp not over the course of a year.
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I was not just shelling out money in good faith. I wouldn't be that foolish.
The was a working prototype to which I could and did actually touch, see, and use. And as the work progressed so did the payments.
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To answer a few questions I have received in both here, else where, and in private....
I will not intentionally name the developer or point to hints. Partly because as my advise suggest, I did not follow my own gut instinct and so I feel I have partly, thought by a minority, myself to blame. I should have followed my own gut instinct and listened to that little voice in my head.
However, for those of you who are seeking a developer and do not want to mistakenly pick this individual, as not to completely leave you out in the dark with no life line....
I can make a suggestion and say that
Chris Deeming and
cclaerhout are wonderful developers. Here on vBulletin
BirdOPrey5 is also someone I would recommend. If you need help, I would suggest them. You can tell them I said so.
Yes, there was a working prototype to which I could touch ("feel"), see, and use. As work continued on the developer's end, so did the payments. So no, I didn't just shell out funds on "good faith", but actual work which I slowly saw take shape.
The alternative arcade had many planned features. This included
- Support for standard v16 and v32 type games
- Support for multi-player games
- Self installing games
- Rating gating
- Top score
- Leader board
- Comments on scores
- Responsive design
- Support for html5 mobile web friendly games
- User permissions / group settings
- Integration with the "spam cleaner"
- Game Campaigns
- Steam Integration
- Comments / reviews on game