Strange that no on else has run into this. There is nothing in the mod that would cause anything like what is happening to you. The code is basically the same as the earlier version except for the activeusers array that was added in 4.1.2. Like I said, be prepared for other issues eventually.
As far as being mission critical, I would beg to differ with you on that. It depends on your definition of it, I guess. I like to know who are guests and who are not, myself.
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