Quote:
Originally Posted by bananalive
I'm experimenting with a league system. If you have 30 players joining the league, how are they normally splitting into groups? Is it based upon last seasons league? If it is then the first season would have to random put them in groups, I assume.
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Yes corect..
If its a brand new tournament, plaryes will be added random since there is no record.
And if its for soccer you could have 3 division/pools, and based on 30 players, all pools would then consist of 10 players/teams. The pools are normaly filled up with the highest ranked, if such are not enough teams to fill 1.div. up, the underlying rows not being created.
The group will play 1-2 times against any team. Each round is divided into ex. 3 days: Monday-Wednesday and Thursday-Saturday(so you are able to play more than one game a week).
This tricky part is to make a system that will ensure that players/teams will play there matches.
I know this model is beeing used but dont know if its the best way to go about.
Could you make a online calender/sytem which would ask what time players/teams can play certen round matches. Then there information on possible dates for the next round must be submitted the day before the round begins.
Lets say players/teams have to choose 3 spots/days on the calender, then make the system automatically choose a time both parties can play.
And if one of the teams dosn?t enter any dates he will lose the match.
Dont know if it makes any sence at all..