the object, in this case a character, will be able to have up to 3 classes. when a user goes back to edit a character, the <select> option that was input will be the default option, based on the iif statement in the eval. since there are 3 possible classes, there needs to be 3 distinct select menus, even though the menus have the same data.
are you saying that the 3 different name and eval statements can all be put in the same loop? i have not tried that, will try it later today.
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