Thread: Profile Enhancements - GamerCards Block in Profile Sidebar and Postbit
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Old 10-23-2010, 09:01 PM
PreciseDemise PreciseDemise is offline
 
Join Date: Jun 2010
Location: England
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Microsoft seem to have been bastards and switched up all the URL's to Add Friends etc to JavaScript.b As a result, this "http://live.xbox.com/en-US/profile/FriendsMgmt.aspx?gt=blueice26&act=Add" has become buried in here somewhere:
Code:
<script type="text/javascript" language="javascript">
//<![CDATA[
    function FriendCenterObject() {
        var fcAction = function(actionUrl, gamerTag, responseHandler) {
            responseHandler = responseHandler || function(response) {
                if (response.status != 0) {
                    DisplayMessageDialog('Error', response.view, 'Close', null, MessageLevelType.Error);
                }
                else {
                    DisplayMessageDialog('Message', response.view, 'Close', FriendCenter.RefreshContentAction);
                }
            }

            $.post(actionUrl, { 'gamerTag': gamerTag }, responseHandler);
        };

        this.AcceptFriendRequest = function(gamerTag) {
            fcAction('/en-GB/FriendCenter/AcceptFriendRequest', gamerTag);
            return false;
        };

        this.DeclineFriendRequest = function(gamerTag) {
            DisplayConfirmationDialog(
                'Decline Friend Request',
                'Are you sure you want to decline the friend request?',
                'Yes',
                'No',
                function() {
                    fcAction('/en-GB/FriendCenter/DeclineFriendRequest', gamerTag);
                }, null, '', MessageLevelType.Warning);
            return false;
        };

        this.CancelFriendRequest = function(gamerTag) {
            DisplayConfirmationDialog(
                'Cancel Pending Request',
                'Are you sure you want to cancel your pending friend request?',
                'Yes',
                'No',
                function() {
                    fcAction('/en-GB/FriendCenter/CancelFriendRequest', gamerTag);
                }, null, '', MessageLevelType.Warning);
            return false;
        };

        this.AddFriend = function(gamerTag) {
            gamerTag = $.trim(gamerTag); // trim leading and trailing whitespaces
            if (gamerTag != "") {
                fcAction('/en-GB/FriendCenter/SendFriendRequest', gamerTag);
            }
            return false;
        };

        this.RemoveFriend = function(gamerTag) {
            DisplayConfirmationDialog(
                'Remove',
                'Are you sure you want to remove this player from your friends list?',
                'Yes',
                'No',
                function() {
                    fcAction('/en-GB/FriendCenter/RemoveFriend', gamerTag);
                }, null, '', MessageLevelType.Warning);
            return false;
        };

        this.BlockFriend = function(gamerTag) {
            DisplayConfirmationDialog(
                'Block User',
                'Are you sure you want to block this player from all further communications?',
                'Yes',
                'No',
                function() {
                    fcAction('/en-GB/FriendCenter/BlockFriend', gamerTag);
                }, null, '', MessageLevelType.Warning);
            return false;
        };
        
        this.RefreshContentAction = function(){};
    };
    var FriendCenter = new FriendCenterObject();
//]]></script>
Which means all the hard coded stuff is no worthless as it leads to an "Oops" page. Any chance of a fix or is is just a case of stripping all the fat from the pop-up?
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