Thread: Major Additions - [DBTech] vBCredits II Deluxe
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Old 08-06-2010, 04:57 PM
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Darkwaltz4 Darkwaltz4 is offline
 
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Quote:
Originally Posted by TheChaosFactor View Post
The option to purchase the ability to join groups does not work. I have bought it twice with the same member and when I send invite from different member name, it says receiving member is unable to join groups.
What did you have set up and how did you go about trying to test it?

Quote:
Originally Posted by TheChaosFactor View Post
Also just a couple things I'd love to see maybe added in future updates:

Currency Exchange where currency value can be made relative to other currencies and maybe where that currency value depends on how much of that currency is on the market compared to other currencies.

So if there are 100,000 units of currency 'A' and currency 'B' they'd be equal with 50,000 of each on the market. Then if there were 40,000 of currency 'A' on the market and 60,000 of currency 'B' currency be would be worth 66% the value of currency 'A'. Is that making sense? So the currency with the smallest availability would be worth 1:1 and the others would be worth lased based on supply.

Ps. This could be tied into vbShop to create an inflation factor. Just a thought I had. I'd be glad to work out some psuedo code for how I could see it working if you'd be interested.

Edit: I almost forgot the other idea I had. You guys should add on a bbcode that hides material until the cost is paid AND splits it between system tax and the author of the material.
Relative value is already a pro feature of vBCredits II Deluxe.
I used to have an addon like that, however its reintroduction status is up in the air, and would most likely be a pro feature anyway.

Quote:
Originally Posted by mdcdeve View Post
Had to disable it for now as it seems to stop my rss poster from running.

Code:
Fatal error: Call to a member function escape_string() on a non-object in /home/mdcdecom/public_html/forums/dbtech/credits/credits_core.php  on line 300
Sorry about that; keep an eye on this bug report for when I figure out the cause: http://www.dragonbyte-tech.com/project.php?issueid=362
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