Quote:
Originally Posted by sapphiremagus
There's been a couple of questions about what the various classes do.
Essentially, they're just comparison tools (i.e. rock<-paper<-scissors). Each class is strong against one other class, and weak against one other class.
The following is the default set up (as per RPG/formula.php):
A '+' means the header class is strong against that class (1.25 damage multiplier) and a '-' means the header class is weak against that class (0.75 damage multiplier).
Code:
Warrior
+ Thief
- Mage
Thief
+ Gunner
- Warrior
Hunter
+ Gunner
- Mage
Mage
+ Hunter
- Warrior
Gunner
+ Thief
- Hunter
|
Hmm, that says that the warrior is both strong AND weak against mage?
Also, wouldn't there be a natural imbalance somewhere with there being 5 classes? (Would need 6 to work correct If my reasoning is correct, otherwise you end up with rock, paper scissors, and then 2 classes left out which are forced to be both strong AND weak against each other...)