So, you mean the SteamID# (STEAM_0:1:17768031) is generated by a program? It just seems strange to me that you do it this way. Use a program to generate a SteamID#, then you put that SteamID# into the profile field, and then you want to use more code to change the SteamID# back into your Steam profile name. What's the point? Wouldn't it just be easier to put in the Steam profile name and use that as a link?
For example, I just installed the Gamercard Blocks mod two days ago to try to understand what you are trying to do. But, there's nothing in that mod for the SteamID#, it instead just uses my steamcommunity/id/PROFILENAME. That to me seems the easier way to go. At least for the roster. My mod won't do anything special like pull in awards or groups from Steam, it would only be used to provide a link to the member's Steamcommunity home page...right?
I may still look into it more on Monday, but I just want to understand the reasoning behind wanting to use the SteamID#. Personally, I'd rather focus on making this mod better myself.
Current Plans & Status Update for this mod: I'm currently trying to make it more friendly so less edit's are needed. I'd really like to get it so you can do all the edits from the AdminCP rather than going into the code. I've converted all the template variables to the new vB4 format, so that is one thing that will definitely be done. I'd like to get the other part done too though before releasing the next version.
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