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Old 01-04-2010, 11:16 PM
consolegaming consolegaming is offline
 
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Ok so I can understand the announcement about the update notifications. But what is the actual update procedure?

i.e. I am planning on very shortly releasing an update to the only mod I have released so far. i.e. to make it work for 4.x. Now at the moment as I have updated it (rather than start from scratch), the product id is the same and surely for people upgrading that would need to be the case? As it would need to overwrite the old plugin i.e. ppl shouldn't have to uninstall the old version (lose all their settings in the process) and then install the new one.

So how should I go about this? This will be the first time for me releasing an updated version (on a different series) of my own mod.

EDIT: Sorry if there's already an article/thread that answers this question but it seemed like a good place to ask seeing as the topic of updated mods was already being discussed.

After taking a look at one of your mods Paul it seems you have used separate product id's but what about the issue with install/uninstall code? Surely people uninstalling the old version would remove database fields that are added on the install. Shouldn't the upgrade process be as simple as possible for everyone?
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