I just had a situation occur where a smaller village (roughly 700 troops) attacked a village with 1500 troops. The smaller village won. The two villages are within the 60% threshold that allows attacks to occur. The larger village then sought revenge and was able to attack four times, completely decimating the other village to zero troops.
I'm assuming the Revenge function allowed this. But shouldn't the Attack Cap setting have stopped the attacking from continuing? In other words, the revenge setting seemed to have worked, but it ignored the attack cap setting. Is this normal? Can this be changed (or given an option) so it only allows the Revenge setting to work once or twice? Not unlimited?
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