Suggestion #2
Adding a basic mission / task system
This would add a feature much like your already added "Invest Work Force to Generate Income" feature but more complex & rewarding.
Instead of just pumping stats into defence & waiting for your cycles to gain more gold & in turn adding even MORE defence, this system should allow for a more strategic & exciting system that will get players involved.
If this is possible & could be done, I am willing to start donating to the project.
Each mission or tasks will require a player to have X amount of admin specified items (X amount of soldiers, gold, attack items, defence items, etc).
So an example mission would be:
Title: Rob a bank
Requirements: 50 soldiers & 50 Swords
Required Turns: 50
Reward: 500 Gold
So if the member attempting to do this mission has 49 soldiers it would throw an error stating you do not meet the requirements.
If you were able to reward certain items instead of just gold that would make the system even better! Then an admin can create mission only items!
I mean the ideas for this would be never ending.
You can hide missions until members have X amount of soldiers. You can have missions that award you spies. Like I said, the ideas just keep coming!
It is something that I feel could REALLY give more than just attack a person & log off the forum. It gives depth & pretty much could make this an addicting games.
If anyone has a better idea I won't be offended at all! I hope this is something we could look forward to in the future!
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