Quote:
Originally Posted by Jaxel
What I plan on doing is completely converting the mod to this "Faction" system. Instead of nations, it will be races/characters; and anyone can be any race/character and change it once a week. Then people will be able to join a faction, and factions will be player made. There can be as many factions as people want; however there will be a limit to how big a faction can be (default will be 10 villages). So since no faction will be larger than 10 villages, no one will have an unfair advantage.
Factions will also share intelligence freely.
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You can change races? Then if your in a race and discuss information in the discussion forum, then leave that race and go to another you can give that information away. We discuss privilaged information in there that is amongst that race only. And will this affect the current game? I have about 50 players currently and so far there pretty even and that is not planned at all. If a group is to full it shoud steer you to another that needs more players.