Thread: Major Additions - Realm Conquest System
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Old 05-04-2009, 05:32 PM
Sugoi na Sugoi na is offline
 
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Quote:
Originally Posted by rknight111 View Post
Is it normal for the Invest work force to recuit troops function to get bigger as you get more available troops, I started getting 2 troops and now that Im at 2000 troops Im getting 20 per time?
The larger your workforce the more members you get. Same goes for your gold. I use to only get 30 or so gold but now i am up to 193 per turn.

So long story short, yes.

Quote:
What I plan on doing is completely converting the mod to this "Faction" system. Instead of nations, it will be races/characters; and anyone can be any race/character and change it once a week. Then people will be able to join a faction, and factions will be player made. There can be as many factions as people want; however there will be a limit to how big a faction can be (default will be 10 villages). So since no faction will be larger than 10 villages, no one will have an unfair advantage.

Factions will also share intelligence freely.
ehhh... This is the EXACT reason why my members quit the old army system. They hate the fact that everyone can attack everyone (unless in that clan/village).

Is their anyway this can be an option instead? I personally love the way the nations are set up & would love nothing more than to see it expanded upon.
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