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Originally Posted by vooood
As nobody even reacted to this I'm working on it on my own and I managed to make a customizable system that can support any CCG/TCG game. So far I have finished loging, package generations (boosters, etc) and collection management (display and search the cards you have). Currently, I'm working on deck construction and a rating system. Once it's done I have to finish card trading and customize a "modular" display of collection (table headers and columns depending on the game) and a "modular" generation of packages so it's not using hard coded values but reading from database (what type and how many random or non-random cards will be in the pack).
I do have to note that I gave up on coding the whole CCG interface so far and will be using an external application called Magic Workstation for that. The decks are created and edited on the forum. Magic Workstation features a "security" code that is uniquely generated for each deck depending on it's content so it can be used against cheaters (you can play only with the cards you have). A full CCG "table" might be coded in the future.
The players use money generated from any points/score system (I use vBscore) to purchase cards and packs. This same money can be used for tournament and league fees, as well as for prizes.
Administration is performed only directly in the interface and AdminCP pages are not planned (except if released as a public hack, but I doubt it will be free if I'm working alone on it).
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I would be interested in paying for such a mod. Is it complete?
J