Quote:
Originally Posted by Chris11987
This is how Gamebattles has their latters: If you and someone are close to each other, the winner would get 100 points. That's pretty much like their basic value. Then if you start playing people that are lower than you, you only get smaller amounts of points such as 90,80,70. If you decide to beat a team that's waaaay lower than you, it might be a very small reward like 10 or 20 points (GB has all of their winning values in multiples of 10). Then of course, if you beat someone a lot higher than you, you would get up to 200 points. So it basically increases the winning points value depending on the difference in your ranks.
It also does the same for losing values, like losing to a team that's better than you, doesn't cost as many points, but losing to a team that's lower than you can lose you a decent amount of points.
So in the end, it's a solid way to rank people effectively and not encourage people to cheat by playing the same team and getting the same, set amount of points they would for beating the best team on the ladder or some bad, 2-23 team. A team that's 10-2 that plays only good teams will be higher on the ladder than a team that's 10-2 that only plays bad teams.
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I can send you php for an elo style scoring system. It is the one I use on my ladder sites. May make sense to see it in code form. Let me know.
Also, just installed 2.4.7. The index page is a great addition. Gives a more fluid and professional look. Also more user friendly. Outstanding work as always.
**HTML not working in tmnt_rules template. Is this an issue ith my settings?**