Quote:
Originally Posted by TCB
I've experienced quite some serverload when using Flashchat (with about 10-15 people using it). Would this one be better?
I have to look on your site later today, but do users make mods for this product (like "who's chatting" blocks)?
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Many (most?) Flash and AJAX chat applications use your web server for all incoming/outgoing chat messages. This requires constant polling, and places a lot of stress/load on your web server and database. These connections are not real-time socket connections.
AddonChat uses a real (stateful) chat server, and is hosted on our server farm. When a user connects, he/she has a direct socket connection to our chat servers which maintain state without constant polling of web servers and databases. It is much faster, and our chat rooms can easily accommodate hundreds of concurrent users.
Put simply,
there is no additional server load on your system -- we host and manage everything. Our servers are built to handle any potential issue; they all have dual CPU's, redundant (RAID) drives, and we have standby systems for every server. We optimize our operating systems specifically for chat servers.
We've been doing this for many years now. Our clients range from single family's who use our chat room for occasional "get-togethers" to Fortune 500 clients, major news networks, and election campaigns.